From 692a4abccce13c755fbefa027316c71e8b417299 Mon Sep 17 00:00:00 2001 From: Auric Vente Date: Sun, 28 Jul 2024 03:52:20 -0600 Subject: [PATCH] Mods --- README.md | 22 ++++++++++++++-------- 1 file changed, 14 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 1f554d8..7899c54 100644 --- a/README.md +++ b/README.md @@ -16,22 +16,28 @@ The ants can score triumphs or take hits. You can adjust the speed of the updates. -## Game Loop +## Usage -You start a new game with 25 to 250 ants. +You start with a set of `25` to `250` random ants (`100` by default). -You get to read funny updates from the ants. +You can specify this anytime through `Restart`. When you restart everything resets to zero like triumphs and hits. -You watch who gets the most triumphs or the most hits. +There are `1000` names available. This is used as the pool of names to select randomly. + +Every x minutes or seconds a new update from a random ant appears. + +The content of the update depends on a random number. + +It can be a triumph, a hit, travel, thought, sentence. The ant with the highest score is shown in the footer. Ants get merged and replaced over time. -All of this happens automatically. +All of this happens automatically, though you can manually force actions +by using the mouse on the portraits or main menu. Try click and middle click. -You can manually trigger terminations or merges by -clicking or middle clicking the images on the left. +Read [Algorithm](#algorithm) for more information about the mechanics. ## Installation @@ -55,7 +61,7 @@ pipx install git+https://github.com/madprops/cromulant --force 5) (Optional) Manually create desktop entries and icons for the application. -## Algorithm +## Algorithm A random ant is picked based on weights (oldest update date weighs more). Then a random number between 0 and 12 is picked.