#pragma once

class LevelConstants {
public:
    static int CHUNK_CACHE_WIDTH; // in chunks
    static int LEVEL_WIDTH; 
    static int LEVEL_DEPTH;

    static int LEVEL_HEIGHT;
    static int CHUNK_WIDTH; // in blocks
    static int CHUNK_DEPTH;
    static int CHUNK_COLUMNS;
    static int CHUNK_BLOCK_COUNT;
};