#include "OptionStrings.h"

const char* OptionStrings::Multiplayer_Username        = "mp_username";
const char* OptionStrings::Multiplayer_ServerVisible   = "mp_server_visible_default";

const char* OptionStrings::Graphics_Fancy              = "gfx_fancygraphics";
const char* OptionStrings::Graphics_LowQuality         = "gfx_lowquality";
const char* OptionStrings::Graphics_Vsync              = "gfx_vsync";
const char* OptionStrings::Graphics_GUIScale           = "gfx_guiscale";
const char* OptionStrings::Graphics_SmoothLightning    = "gfx_smoothlightning";
const char* OptionStrings::Graphics_Anaglyph           = "gfx_anaglyph";
const char* OptionStrings::Graphics_ViewBobbing        = "gfx_viewbobbing";

const char* OptionStrings::Controls_Sensitivity        = "ctrl_sensitivity";
const char* OptionStrings::Controls_InvertMouse        = "ctrl_invertmouse";
const char* OptionStrings::Controls_UseTouchScreen     = "ctrl_usetouchscreen";
const char* OptionStrings::Controls_UseTouchJoypad     = "ctrl_usetouchjoypad";
const char* OptionStrings::Controls_IsLefthanded       = "ctrl_islefthanded";
// why it isnt ctrl_feedback_vibration? i dont want touch it because compatibility with older versions
const char* OptionStrings::Controls_FeedbackVibration  = "feedback_vibration";
const char* OptionStrings::Controls_AutoJump  = "ctrl_autojump";

const char* OptionStrings::Game_DifficultyLevel = "game_difficulty";

