diff --git a/src/world/entity/player/Inventory.cpp b/src/world/entity/player/Inventory.cpp index 35a7263..5a46535 100755 --- a/src/world/entity/player/Inventory.cpp +++ b/src/world/entity/player/Inventory.cpp @@ -255,16 +255,16 @@ void Inventory::setupDefault() { } else { #if defined(WIN32) // Survival - addItem(new ItemInstance(Item::ironIngot, 64)); - addItem(new ItemInstance(Item::ironIngot, 34)); - addItem(new ItemInstance(Tile::stonecutterBench)); - addItem(new ItemInstance(Tile::workBench)); - addItem(new ItemInstance(Tile::furnace)); - addItem(new ItemInstance(Tile::wood, 54)); - addItem(new ItemInstance(Item::stick, 14)); - addItem(new ItemInstance(Item::coal, 31)); - addItem(new ItemInstance(Tile::sand, 6)); - addItem(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE)); + // addItem(new ItemInstance(Item::ironIngot, 64)); + // addItem(new ItemInstance(Item::ironIngot, 34)); + // addItem(new ItemInstance(Tile::stonecutterBench)); + // addItem(new ItemInstance(Tile::workBench)); + // addItem(new ItemInstance(Tile::furnace)); + // addItem(new ItemInstance(Tile::wood, 54)); + // addItem(new ItemInstance(Item::stick, 14)); + // addItem(new ItemInstance(Item::coal, 31)); + // addItem(new ItemInstance(Tile::sand, 6)); + // addItem(new ItemInstance(Item::dye_powder, 23, DyePowderItem::PURPLE)); #endif } #endif