From 4363157cd90f2ba9bfe94930614a7c717bf36c16 Mon Sep 17 00:00:00 2001 From: InviseDivine Date: Sat, 28 Mar 2026 21:08:52 +0200 Subject: [PATCH] Delete useless class --- src/network/NATPunchHandler.cpp | 33 ------------------------ src/network/NATPunchHandler.h | 24 ----------------- src/network/ServerSideNetworkHandler.cpp | 4 +-- 3 files changed, 2 insertions(+), 59 deletions(-) delete mode 100755 src/network/NATPunchHandler.cpp delete mode 100755 src/network/NATPunchHandler.h diff --git a/src/network/NATPunchHandler.cpp b/src/network/NATPunchHandler.cpp deleted file mode 100755 index 35108b0..0000000 --- a/src/network/NATPunchHandler.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "NATPunchHandler.h" -#include "../raknet/TCPInterface.h" -#include "../raknet/HTTPConnection.h" -#include "PHPDirectoryServer2.h" - -using namespace RakNet; -NATPuchHandler::NATPuchHandler() { - tcpInterface = new TCPInterface; -} -NATPuchHandler::~NATPuchHandler() { - delete tcpInterface; -} - -void NATPuchHandler::initialize() { - tcpInterface->Start(0, 64); -} - -void NATPuchHandler::registerToGameList(const RakNet::RakString& serverName, int port) { - HTTPConnection httpConnection; - httpConnection.Init(tcpInterface, "johanbernhardsson.se"); - PHPDirectoryServer2 directoryServer; - directoryServer.Init(&httpConnection, "/DirectoryServer.php"); - directoryServer.UploadTable("", serverName, port, true); -} - -void NATPuchHandler::removeFromGameList() { - -} - -void NATPuchHandler::close() { - -} - diff --git a/src/network/NATPunchHandler.h b/src/network/NATPunchHandler.h deleted file mode 100755 index 0246c0d..0000000 --- a/src/network/NATPunchHandler.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_ -#define _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_ -#include "../raknet/TCPInterface.h" -#include "../raknet/RakString.h" -class NATPuchHandler { -public: - enum NATPuchHandlerStatus { - NATPuchInitilized = 0, - NATPuchFetchingServerList = 1, - NATPuchConnecting = 2, - NATPuchConnected = 3, - NATPuchDissconnected = 4 - }; - NATPuchHandler(); - ~NATPuchHandler(); - void initialize(); - void registerToGameList(const RakNet::RakString& serverName, int port); - void removeFromGameList(); - void close(); -private: - RakNet::TCPInterface *tcpInterface; -}; - -#endif /* _MINECRAFT_NETWORK_NATPUNCHHANDLER_H_ */ diff --git a/src/network/ServerSideNetworkHandler.cpp b/src/network/ServerSideNetworkHandler.cpp index 22f54e1..1e999c8 100755 --- a/src/network/ServerSideNetworkHandler.cpp +++ b/src/network/ServerSideNetworkHandler.cpp @@ -418,8 +418,8 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay // TODO: Replace with Entity::move() // if (speed < 2.5f) { - printf("Packet do: %f, %f, %f \n", packet->x, packet->y, packet->z); - printf("Entity do: %f, %f, %f \n", entity->x, entity->y, entity->z); + printf("Packet before: %f, %f, %f \n", packet->x, packet->y, packet->z); + printf("Entity before: %f, %f, %f \n", entity->x, entity->y, entity->z); printf("Delta: %f %f %f \n", packet->x - entity->x, packet->y - entity->y, packet->z - entity->z); player->xd = player->yd = player->zd = 0; player->move(packet->x - entity->x, packet->y - entity->y, packet->z - entity->z);