diff --git a/src/client/gui/Gui.cpp b/src/client/gui/Gui.cpp index 21be996..cf1ab58 100755 --- a/src/client/gui/Gui.cpp +++ b/src/client/gui/Gui.cpp @@ -430,9 +430,9 @@ void Gui::onConfigChanged( const Config& c ) { // Create outer feedback circle // #ifdef ANDROID - const float mm = 12; + const float mm = 50; //20 #else - const float mm = 12; + const float mm = 50; //20 #endif const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm); const float radius = Mth::Min(80.0f/2, maxRadius); diff --git a/src/client/player/input/touchscreen/TouchscreenInput.cpp b/src/client/player/input/touchscreen/TouchscreenInput.cpp index d997f76..bf9fb46 100755 --- a/src/client/player/input/touchscreen/TouchscreenInput.cpp +++ b/src/client/player/input/touchscreen/TouchscreenInput.cpp @@ -126,8 +126,8 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) { // If too large (like playing on Tablet) PixelCalc& pc = _minecraft->pixelCalc; - if (pc.pixelsToMillimeters(Bw) > 14) { - Bw = Bh = pc.millimetersToPixels(14); + if (pc.pixelsToMillimeters(Bw) > 200) { //14 + Bw = Bh = pc.millimetersToPixels(200); //14 } // temp data float xx;