diff --git a/src/client/Minecraft.cpp b/src/client/Minecraft.cpp index fda93a2..89a172f 100755 --- a/src/client/Minecraft.cpp +++ b/src/client/Minecraft.cpp @@ -697,12 +697,12 @@ void Minecraft::tickInput() { if (isPressed) { gui.handleKeyPressed(key); - #if defined(WIN32) || defined(RPI)//|| defined(_DEBUG) || defined(DEBUG) + #if defined(WIN32) || defined(RPI) || defined (PLATFORM_DESKTOP)//|| defined(_DEBUG) || defined(DEBUG) if (key >= '0' && key <= '9') { int digit = key - '0'; int slot = digit - 1; - if (slot >= 0 && slot < gui.getNumSlots()-1) + if (slot >= 0 && slot < gui.getNumSlots()) player->inventory->selectSlot(slot); #if defined(WIN32) @@ -728,14 +728,8 @@ void Minecraft::tickInput() { if (!screen && key == Keyboard::KEY_O || key == 250) { releaseMouse(); } - #endif - #if defined(WIN32) - if (key == Keyboard::KEY_F) { - options.isFlying = !options.isFlying; - player->noPhysics = options.isFlying; - } - if (key == Keyboard::KEY_T) { + if (key == Keyboard::KEY_F5) { options.thirdPersonView = !options.thirdPersonView; /* ImprovedNoise noise; @@ -743,6 +737,21 @@ void Minecraft::tickInput() { printf("%d\t%f\n", i, noise.grad2(i, 3, 8)); */ } + #endif + #if defined(WIN32) + if (key == Keyboard::KEY_F) { + options.isFlying = !options.isFlying; + player->noPhysics = options.isFlying; + } + + // if (key == Keyboard::KEY_T) { + // options.thirdPersonView = !options.thirdPersonView; + // /* + // ImprovedNoise noise; + // for (int i = 0; i < 16; ++i) + // printf("%d\t%f\n", i, noise.grad2(i, 3, 8)); + // */ + // } if (key == Keyboard::KEY_O) { useAmbientOcclusion = !useAmbientOcclusion; diff --git a/src/client/Options.cpp b/src/client/Options.cpp index 91b66c6..0866c5e 100755 --- a/src/client/Options.cpp +++ b/src/client/Options.cpp @@ -115,10 +115,11 @@ void Options::initDefaultValues() { keyMenuCancel.key = 4; #endif #endif - +#if defined(PLATFORM_DESKTOP) || defined(RPI) + sensitivity *= 0.4f; +#endif #if defined(RPI) username = "StevePi"; - sensitivity *= 0.4f; useMouseForDigging = true; #endif } diff --git a/src/client/gui/screens/SelectWorldScreen.cpp b/src/client/gui/screens/SelectWorldScreen.cpp index dd3ebbb..ec92cfa 100755 --- a/src/client/gui/screens/SelectWorldScreen.cpp +++ b/src/client/gui/screens/SelectWorldScreen.cpp @@ -425,13 +425,23 @@ void SelectWorldScreen::render( int xm, int ym, float a ) //Performance::watches.get("sws-worlds").start(); worldsList->setComponentSelected(bWorldView.selected); + // #ifdef PLATFORM_DESKTOP + // We should add scrolling with mouse wheel but currently i dont know how to implement it if (_mouseHasBeenUp) worldsList->render(xm, ym, a); else { worldsList->render(0, 0, a); _mouseHasBeenUp = !Mouse::getButtonState(MouseAction::ACTION_LEFT); } + // #else + // if (_mouseHasBeenUp) + // worldsList->render(xm, ym, a); + // else { + // worldsList->render(0, 0, a); + // _mouseHasBeenUp = !Mouse::getButtonState(MouseAction::ACTION_LEFT); + // } + // #endif //Performance::watches.get("sws-worlds").stop(); //Performance::watches.get("sws-screen").start(); diff --git a/src/client/gui/screens/crafting/PaneCraftingScreen.cpp b/src/client/gui/screens/crafting/PaneCraftingScreen.cpp index 693a7a4..0e39082 100755 --- a/src/client/gui/screens/crafting/PaneCraftingScreen.cpp +++ b/src/client/gui/screens/crafting/PaneCraftingScreen.cpp @@ -16,6 +16,7 @@ #include "../../../../world/level/Level.h" #include "../../../../world/item/DyePowderItem.h" #include "../../../../world/item/crafting/Recipe.h" +#include "platform/input/Keyboard.h" static NinePatchLayer* guiPaneFrame = NULL; @@ -420,7 +421,7 @@ void PaneCraftingScreen::clearCategoryItems() void PaneCraftingScreen::keyPressed( int eventKey ) { - if (eventKey == Keyboard::KEY_ESCAPE) { + if (eventKey == Keyboard::KEY_ESCAPE || eventKey == Keyboard::KEY_E) { minecraft->setScreen(NULL); //minecraft->grabMouse(); } else { diff --git a/src/main_glfw.h b/src/main_glfw.h index 30dad84..25ea2c5 100755 --- a/src/main_glfw.h +++ b/src/main_glfw.h @@ -1,11 +1,13 @@ #ifndef MAIN_GLFW_H__ #define MAIN_GLFW_H__ +#include "App.h" #include "GLFW/glfw3.h" #include "client/renderer/gles.h" #include "SharedConstants.h" #include +#include "platform/input/Keyboard.h" #include "platform/input/Mouse.h" #include "platform/input/Multitouch.h" #include "util/Mth.h" @@ -22,6 +24,7 @@ int transformKey(int glfwkey) { case GLFW_KEY_ESCAPE: return Keyboard::KEY_ESCAPE; case GLFW_KEY_BACKSPACE: return Keyboard::KEY_BACKSPACE; case GLFW_KEY_LEFT_SHIFT: return Keyboard::KEY_LSHIFT; + case GLFW_KEY_ENTER: return Keyboard::KEY_RETURN; default: return glfwkey; } } @@ -105,8 +108,8 @@ int main(void) { } glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API); - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1); + glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); + glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); GLFWwindow* window = glfwCreateWindow(appContext.platform->getScreenWidth(), appContext.platform->getScreenHeight(), "main", NULL, NULL);