From d6a3e477c12bd3963008196bafd9206cd320adc0 Mon Sep 17 00:00:00 2001 From: Shredder Date: Sun, 12 Apr 2026 02:29:27 +0500 Subject: [PATCH] forgot to move the clamp calls below --- src/client/renderer/entity/EntityRenderer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/client/renderer/entity/EntityRenderer.cpp b/src/client/renderer/entity/EntityRenderer.cpp index 6a3c64d..692a967 100755 --- a/src/client/renderer/entity/EntityRenderer.cpp +++ b/src/client/renderer/entity/EntityRenderer.cpp @@ -189,8 +189,7 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po Textures* textures = entityRenderDispatcher->textures; - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + Level* level = getLevel(); @@ -223,6 +222,8 @@ void EntityRenderer::renderShadow(Entity* e, float x, float y, float z, float po } } textures->loadAndBindTexture(("/misc/shadow.png")); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); tt.draw(); glColor4f2(1, 1, 1, 1);