#include "ArgumentsSettings.h" #include #include #include ArgumentsSettings::ArgumentsSettings(int numArguments, char** arguments) : externalPath("."), levelName("level"), showHelp(false), port(19132), serverKey(""), cachePath("."), levelDir("level") { for(int a = 0; a < numArguments; ++a) { if(strcmp(arguments[a], "--help") == 0) { showHelp = true; } else if(strcmp(arguments[a], "--externalpath") == 0) { if(a + 1 < numArguments) { externalPath = std::string(arguments[a+1]); a++; // Skip the next argument since it's part of this one. } } else if(strcmp(arguments[a], "--levelname") == 0) { if(a + 1 < numArguments) { levelName = std::string(arguments[a+1]); a++; // Skip the next argument since it's part of this one. } } else if(strcmp(arguments[a], "--leveldir") == 0) { if(a + 1 < numArguments) { levelDir = std::string(arguments[a+1]); a++; // Skip the next argument since it's part of this one. } } else if(strcmp(arguments[a], "--port") == 0) { if(a + 1 < numArguments) { port = atoi(arguments[a+1]); a++; // Skip the next argument since it's part of this one. } } else if(strcmp(arguments[a], "--serverkey") == 0) { if(a + 1 < numArguments) { serverKey = std::string(arguments[a+1]); a++; // Skip the next argument since it's part of this one. } } else if(strcmp(arguments[a], "--cachepath") == 0) { if(a + 1 < numArguments) { cachePath = std::string(arguments[a+1]); } } } } std::string ArgumentsSettings::getExternalPath() { return externalPath; } std::string ArgumentsSettings::getLevelName() { return levelName; } std::string ArgumentsSettings::getServerKey() { return serverKey; } std::string ArgumentsSettings::getCachePath() { return cachePath; } std::string ArgumentsSettings::getLevelDir() { return levelDir; } bool ArgumentsSettings::getShowHelp() { return showHelp; } int ArgumentsSettings::getPort() { return port; }