#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InBedScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__InBedScreen_H__ #include "../Screen.h" class Button; class InBedScreen: public Screen { public: InBedScreen(); virtual ~InBedScreen(); void init(); void setupPositions(); void render(int xm, int ym, float a); void buttonClicked(Button* button); private: Button* bWakeUp; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InBedScreen_H__*/