#ifndef NET_MINECRAFT_CLIENT__User_H__ #define NET_MINECRAFT_CLIENT__User_H__ //package net.minecraft.client; #include "../world/level/tile/Tile.h" class User { public: //static List allowedTiles = /*new*/ ArrayList(); //static { // allowedTiles.push_back(Tile::rock); // allowedTiles.push_back(Tile::stoneBrick); // allowedTiles.push_back(Tile::redBrick); // allowedTiles.push_back(Tile::dirt); // allowedTiles.push_back(Tile::wood); // allowedTiles.push_back(Tile::treeTrunk); // allowedTiles.push_back(Tile::leaves); // allowedTiles.push_back(Tile::torch); // allowedTiles.push_back(Tile::stoneSlabHalf); // allowedTiles.push_back(Tile::glass); // allowedTiles.push_back(Tile::mossStone); // allowedTiles.push_back(Tile::sapling); // allowedTiles.push_back(Tile::flower); // allowedTiles.push_back(Tile::rose); // allowedTiles.push_back(Tile::mushroom1); // allowedTiles.push_back(Tile::mushroom2); // allowedTiles.push_back(Tile::sand); // allowedTiles.push_back(Tile::gravel); // allowedTiles.push_back(Tile::sponge); // allowedTiles.push_back(Tile::cloth); // allowedTiles.push_back(Tile::coalOre); // allowedTiles.push_back(Tile::ironOre); // allowedTiles.push_back(Tile::goldOre); // allowedTiles.push_back(Tile::ironBlock); // allowedTiles.push_back(Tile::goldBlock); // allowedTiles.push_back(Tile::bookshelf); // allowedTiles.push_back(Tile::tnt); // allowedTiles.push_back(Tile::obsidian); // // System.out.println(allowedTiles.size()); //} static bool isTileAllowed(const Tile& tile) { return true; } std::string name; std::string sessionId; //std::string mpPassword; User(const std::string& name, const std::string& sessionId) { this->name = name; this->sessionId = sessionId; } }; #endif /*NET_MINECRAFT_CLIENT__User_H__*/