#ifndef NET_MINECRAFT_CLIENT_RENDERER_ENTITY__PaintingRenderer_H__ #define NET_MINECRAFT_CLIENT_RENDERER_ENTITY__PaintingRenderer_H__ #include "EntityRenderer.h" class Painting; class PaintingRenderer : public EntityRenderer { public: void render(Entity* entity, float x, float y, float z, float rot, float a); private: void renderPainting(Painting* painting, int w, int h, int uo, int vo, float a); }; #endif /* NET_MINECRAFT_CLIENT_RENDERER_ENTITY__PaintingRenderer_H__ */