#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__ #include "../Screen.h" #include "../components/Button.h" class BuyGameScreen: public Screen { public: BuyGameScreen() {} virtual ~BuyGameScreen() {} void init(); void render(int xm, int ym, float a); void buttonClicked(Button* button) { //if (button->id == bQuit.id) } private: //Button bQuit; //Button bBuyGame; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/