#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__ #include "../Screen.h" #include "../components/Button.h" #include "client/gui/components/TextBox.h" #include class UsernameScreen : public Screen { typedef Screen super; public: UsernameScreen(); virtual ~UsernameScreen(); void init(); virtual void setupPositions() override; void render(int xm, int ym, float a); void tick(); virtual bool isPauseScreen() { return false; } virtual void keyPressed(int eventKey); virtual void keyboardNewChar(char inputChar); virtual bool handleBackEvent(bool isDown) { return true; } // block back/escape virtual void removed(); virtual void mouseClicked(int x, int y, int button); protected: virtual void buttonClicked(Button* button); private: Button _btnDone; TextBox tUsername; std::string _input; int _cursorBlink; }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__UsernameScreen_H__*/