#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__ #define NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__ #include "../Screen.h" #include class ConsoleScreen: public Screen { typedef Screen super; public: ConsoleScreen(); virtual ~ConsoleScreen() {} void init(); void render(int xm, int ym, float a); void tick(); virtual bool renderGameBehind() { return true; } virtual bool isInGameScreen() { return true; } virtual bool isPauseScreen() { return false; } virtual void keyPressed(int eventKey); virtual void keyboardNewChar(char inputChar); virtual bool handleBackEvent(bool isDown); private: void execute(); std::string processCommand(const std::string& cmd); std::string _input; int _cursorBlink; // tick counter for cursor blink }; #endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__ConsoleScreen_H__*/