#include "AppPlatform_win32.h" #include "util/Mth.h" int AppPlatform_win32::getScreenWidth() { return 854; } int AppPlatform_win32::getScreenHeight() { return 480; } float AppPlatform_win32::getPixelsPerMillimeter() { // assuming 24" @ 1920x1200 const int w = 1920; const int h = 1200; const float pixels = Mth::sqrt(w*w + h*h); const float mm = 24 * 25.4f; return pixels / mm; } bool AppPlatform_win32::supportsTouchscreen() { return true; }