#ifndef NINECRAFTAPP_H__ #define NINECRAFTAPP_H__ #include "world/Pos.h" #include "App.h" #include "client/Minecraft.h" #include "world/level/storage/MemoryLevelStorage.h" #include class Level; class LocalPlayer; class ExternalFileLevelStorageSource; class NinecraftApp: public Minecraft { public: NinecraftApp(); ~NinecraftApp(); void init(); void teardown(); void update(); virtual bool handleBack(bool isDown); protected: void onGraphicsReset(); private: void initGLStates(); void restartServer(); void updateStats(); //void writeDemoFile(); //bool hasPlayedDemo(); #ifndef ANDROID_PUBLISH void testCreationAndDestruction(); void testJoiningAndDestruction(); #endif /*ANDROID_PUBLISH*/ bool _verbose; int _frames; int _lastTickMs; static bool _hasInitedStatics; }; #endif//NINECRAFTAPP_H__