#include "ChatScreen.h" #include "DialogDefinitions.h" #include "../Gui.h" #include "../../Minecraft.h" #include "../../../AppPlatform.h" #include "../../../platform/log.h" void ChatScreen::init() { minecraft->platform()->createUserInput(DialogDefinitions::DIALOG_NEW_CHAT_MESSAGE); } void ChatScreen::render(int xm, int ym, float a) { int status = minecraft->platform()->getUserInputStatus(); if (status > -1) { if (status == 1) { std::vector v = minecraft->platform()->getUserInput(); if (v.size() && v[0].length() > 0) minecraft->gui.addMessage(v[0]); } minecraft->setScreen(NULL); } }