#include "OptionStrings.h" const char* OptionStrings::Multiplayer_Username = "mp_username"; const char* OptionStrings::Multiplayer_ServerVisible = "mp_server_visible_default"; const char* OptionStrings::Graphics_Fancy = "gfx_fancygraphics"; const char* OptionStrings::Graphics_LowQuality = "gfx_lowquality"; const char* OptionStrings::Graphics_Vsync = "gfx_vsync"; const char* OptionStrings::Graphics_GUIScale = "gfx_guiscale"; const char* OptionStrings::Graphics_SmoothLightning = "gfx_smoothlightning"; const char* OptionStrings::Graphics_Anaglyph = "gfx_anaglyph"; const char* OptionStrings::Graphics_ViewBobbing = "gfx_viewbobbing"; const char* OptionStrings::Controls_Sensitivity = "ctrl_sensitivity"; const char* OptionStrings::Controls_InvertMouse = "ctrl_invertmouse"; const char* OptionStrings::Controls_UseTouchScreen = "ctrl_usetouchscreen"; const char* OptionStrings::Controls_UseTouchJoypad = "ctrl_usetouchjoypad"; const char* OptionStrings::Controls_IsLefthanded = "ctrl_islefthanded"; // why it isnt ctrl_feedback_vibration? i dont want touch it because compatibility with older versions const char* OptionStrings::Controls_FeedbackVibration = "feedback_vibration"; const char* OptionStrings::Controls_AutoJump = "ctrl_autojump"; const char* OptionStrings::Audio_Music = "audio_music"; const char* OptionStrings::Audio_Sound = "audio_sound"; const char* OptionStrings::Game_DifficultyLevel = "game_difficulty"; const char* OptionStrings::Tweaks_Sprint = "tweaks_sprint"; const char* OptionStrings::Tweaks_BarOnTop = "tweaks_barontop";