#include "TextOption.h" #include TextOption::TextOption(Minecraft* minecraft, OptionId optId) : TextBox((int)optId, minecraft->options.getOpt(optId)->getStringId()) { text = minecraft->options.getStringValue(optId); } bool TextOption::loseFocus(Minecraft* minecraft) { if (TextBox::loseFocus(minecraft)) { minecraft->options.set((OptionId)id, text); return true; } return false; }