#ifndef NET_MINECRAFT_CLIENT_RENDERER__RenderChunkHandler_H__ #define NET_MINECRAFT_CLIENT_RENDERER__RenderChunkHandler_H__ #include #include "RenderChunk.h" typedef std::vector ChunkList; class RenderChunkHandler { public: int vboCount; ChunkList chunks; RenderChunkHandler() { vboCount = Tesselator::getVboCount(); } void render() { } }; #endif /*NET_MINECRAFT_CLIENT_RENDERER__RenderChunkHandler_H__*/