Mods
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5b26219652
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0738b34652
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@ -247,18 +247,20 @@ class Ants:
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name = ""
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name = ""
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names = Ants.get_names()
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names = Ants.get_names()
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combinations = list(itertools.product(words_1, words_2))
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combinations = list(itertools.product(words_1, words_2))
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random.shuffle(combinations)
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for combo in combinations:
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for combo in combinations:
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name = f"{combo[0]} {combo[1]}"
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possible = f"{combo[0]} {combo[1]}"
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if (name == ant_1.name) or (name == ant_2.name):
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if (possible == ant_1.name) or (possible == ant_2.name):
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name = ""
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continue
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continue
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if (name in names) or (name in Utils.names):
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if (possible in names) or (possible in Utils.names):
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name = ""
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continue
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continue
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name = possible
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break
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if not name:
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if not name:
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return False
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return False
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@ -285,9 +287,6 @@ class Ants:
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@staticmethod
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@staticmethod
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def terminate(ant: Ant) -> None:
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def terminate(ant: Ant) -> None:
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if ant.method == "terminated":
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return
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Ants.hatch(on_change=False)
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Ants.hatch(on_change=False)
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Ants.set_terminated(ant)
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Ants.set_terminated(ant)
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Ants.on_change()
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Ants.on_change()
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@ -318,9 +318,18 @@ class Game:
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@staticmethod
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@staticmethod
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def image_action(event: QMouseEvent, ant: Ant) -> None:
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def image_action(event: QMouseEvent, ant: Ant) -> None:
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def is_terminated() -> bool:
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return ant.method == "terminated"
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if event.button() == Qt.LeftButton:
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if event.button() == Qt.LeftButton:
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if is_terminated():
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return
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Ants.terminate(ant)
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Ants.terminate(ant)
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elif event.button() == Qt.MiddleButton:
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elif event.button() == Qt.MiddleButton:
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if is_terminated():
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return
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Ants.merge(ant)
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Ants.merge(ant)
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else:
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else:
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Game.toggle_song()
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Game.toggle_song()
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