Mods
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@ -86,6 +86,7 @@ class Ants:
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break
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break
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Ants.save()
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Ants.save()
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Game.update_info()
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@staticmethod
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@staticmethod
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def hatch_burst() -> None:
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def hatch_burst() -> None:
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@ -104,13 +105,17 @@ class Ants:
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image_path = Config.terminated_image_path
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image_path = Config.terminated_image_path
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Game.add_message("Terminated", f"{ant.name} is gone", image_path)
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Game.add_message("Terminated", f"{ant.name} is gone", image_path)
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Game.update_info()
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@staticmethod
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@staticmethod
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def terminate_all() -> None:
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def terminate_all() -> None:
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from .game import Game
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def action() -> None:
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def action() -> None:
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Ants.ants = []
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Ants.ants = []
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Ants.save()
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Ants.save()
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Window.clear_view()
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Window.clear_view()
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Game.update_info()
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Window.confirm("Terminate all ants?", action)
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Window.confirm("Terminate all ants?", action)
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@ -157,3 +162,17 @@ class Ants:
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ant = Ant()
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ant = Ant()
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ant.from_dict(obj)
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ant.from_dict(obj)
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Ants.ants.append(ant)
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Ants.ants.append(ant)
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@staticmethod
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def most_hits() -> Ant | None:
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if not len(Ants.ants):
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return None
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return max(Ants.ants, key=lambda a: a.hits)
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@staticmethod
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def most_triumph() -> Ant | None:
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if not len(Ants.ants):
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return None
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return max(Ants.ants, key=lambda a: a.triumph)
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@ -20,7 +20,7 @@ class Config:
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background_color: str = "#2c2c2c"
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background_color: str = "#2c2c2c"
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text_color: str = "#ffffff"
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text_color: str = "#ffffff"
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image_size: int = 80
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image_size: int = 80
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space_1: int = 25
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space_1: int = 20
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max_messages: int = 120
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max_messages: int = 120
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loop_delay_fast: int = 3_000
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loop_delay_fast: int = 3_000
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loop_delay_normal: int = 20_000
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loop_delay_normal: int = 20_000
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@ -26,6 +26,7 @@ class Game:
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@staticmethod
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@staticmethod
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def prepare() -> None:
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def prepare() -> None:
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Game.initial_fill()
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Game.initial_fill()
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Game.update_info()
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@staticmethod
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@staticmethod
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def add_status(ant: Ant) -> None:
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def add_status(ant: Ant) -> None:
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@ -145,6 +146,7 @@ class Game:
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ants = sorted(Ants.ants, key=lambda ant: ant.updated)
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ants = sorted(Ants.ants, key=lambda ant: ant.updated)
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for ant in ants:
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for ant in ants:
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if ant.status:
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Game.add_status(ant)
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Game.add_status(ant)
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@staticmethod
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@staticmethod
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@ -166,3 +168,28 @@ class Game:
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def update_speed() -> None:
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def update_speed() -> None:
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Game.timer.stop()
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Game.timer.stop()
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Game.start_loop()
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Game.start_loop()
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@staticmethod
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def update_info() -> None:
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text = []
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# Non-breaking space
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nb = "\u00a0"
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if not len(Ants.ants):
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text.append("Hatch some ants")
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else:
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text.append(f"Ants:{nb}{len(Ants.ants)}")
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hits = Ants.most_hits()
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if hits:
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text.append(f"Most{nb}Hits:{nb}{hits.name}")
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triumph = Ants.most_triumph()
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if triumph:
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text.append(f"Most{nb}Triumph:{nb}{triumph.name}")
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Window.info.setText(" | ".join(text))
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Window.info.adjustSize()
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@ -15,6 +15,7 @@ from PySide6.QtWidgets import QComboBox
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from PySide6.QtWidgets import QLayout
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from PySide6.QtWidgets import QLayout
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from PySide6.QtWidgets import QSizePolicy
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from PySide6.QtWidgets import QSizePolicy
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from PySide6.QtWidgets import QMessageBox
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from PySide6.QtWidgets import QMessageBox
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from PySide6.QtWidgets import QLabel
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from PySide6.QtGui import QMouseEvent # type: ignore
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from PySide6.QtGui import QMouseEvent # type: ignore
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from PySide6.QtGui import QIcon
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from PySide6.QtGui import QIcon
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from PySide6.QtCore import Qt # type: ignore
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from PySide6.QtCore import Qt # type: ignore
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@ -40,12 +41,15 @@ class Window:
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view: QVBoxLayout
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view: QVBoxLayout
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view_scene: QGraphicsScene
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view_scene: QGraphicsScene
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speed: QComboBox
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speed: QComboBox
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scroll_area: QScrollArea
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info: QLabel
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@staticmethod
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@staticmethod
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def prepare() -> None:
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def prepare() -> None:
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Window.make()
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Window.make()
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Window.add_buttons()
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Window.add_buttons()
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Window.add_view()
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Window.add_view()
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Window.add_footer()
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@staticmethod
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@staticmethod
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def make() -> None:
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def make() -> None:
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@ -83,21 +87,21 @@ class Window:
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Window.speed.setCurrentIndex(1)
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Window.speed.setCurrentIndex(1)
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Window.speed.currentIndexChanged.connect(Game.update_speed)
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Window.speed.currentIndexChanged.connect(Game.update_speed)
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btn_close = QPushButton("Close")
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btn_top = QPushButton("Top")
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btn_close.clicked.connect(Window.close)
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btn_top.clicked.connect(Window.to_top)
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layout = QHBoxLayout()
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layout = QHBoxLayout()
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layout.addWidget(btn_hatch)
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layout.addWidget(btn_hatch)
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layout.addWidget(btn_terminate)
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layout.addWidget(btn_terminate)
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layout.addWidget(Window.speed)
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layout.addWidget(Window.speed)
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layout.addWidget(btn_close)
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layout.addWidget(btn_top)
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Window.root.addLayout(layout)
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Window.root.addLayout(layout)
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@staticmethod
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@staticmethod
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def add_view() -> None:
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def add_view() -> None:
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scroll_area = QScrollArea()
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Window.scroll_area = QScrollArea()
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scroll_area.setWidgetResizable(True)
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Window.scroll_area.setWidgetResizable(True)
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container = QWidget()
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container = QWidget()
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parent = QVBoxLayout(container)
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parent = QVBoxLayout(container)
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@ -105,8 +109,8 @@ class Window:
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parent.addLayout(Window.view)
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parent.addLayout(Window.view)
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Window.view.setAlignment(Qt.AlignmentFlag.AlignTop)
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Window.view.setAlignment(Qt.AlignmentFlag.AlignTop)
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scroll_area.setWidget(container)
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Window.scroll_area.setWidget(container)
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Window.root.addWidget(scroll_area)
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Window.root.addWidget(Window.scroll_area)
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@staticmethod
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@staticmethod
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def start() -> None:
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def start() -> None:
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@ -155,3 +159,16 @@ class Window:
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item.widget().deleteLater()
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item.widget().deleteLater()
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elif item.layout():
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elif item.layout():
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Window.delete_layout(item.layout())
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Window.delete_layout(item.layout())
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@staticmethod
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def to_top() -> None:
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Window.scroll_area.verticalScrollBar().setValue(0)
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@staticmethod
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def add_footer() -> None:
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layout = QHBoxLayout()
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Window.info = QLabel("---")
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Window.info.setWordWrap(True)
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Window.expand(Window.info)
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layout.addWidget(Window.info)
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Window.root.addLayout(layout)
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