Mods
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@ -2,15 +2,18 @@ from __future__ import annotations
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import random
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from PySide6.QtCore import Qt # type: ignore
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from PySide6.QtWidgets import QHBoxLayout # type: ignore
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from PySide6.QtWidgets import QVBoxLayout
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from PySide6.QtWidgets import QLabel
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from PySide6.QtWidgets import QWidget
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from PySide6.QtWidgets import QFrame
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from PySide6.QtGui import QMouseEvent # type: ignore
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from PySide6.QtWidgets import QMenu
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from PySide6.QtGui import QCursor # type: ignore
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from PySide6.QtGui import QMouseEvent
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from PySide6.QtGui import QPixmap
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from PySide6.QtCore import QTimer
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from PySide6.QtGui import QAction
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from PySide6.QtCore import QTimer # type: ignore
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from PySide6.QtCore import Qt
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from .config import Config
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from .utils import Utils
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@ -458,3 +461,19 @@ class Game:
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def intro() -> None:
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version = Config.manifest["version"]
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Game.message(f"Welcome to Cromulant v{version}")
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@staticmethod
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def menu() -> None:
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menu = QMenu(Window.root.widget())
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update = QAction("Update")
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restart = QAction("Restart")
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update.triggered.connect(Game.force_update)
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restart.triggered.connect(Game.restart)
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menu.addAction(update)
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menu.addAction(restart)
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menu.exec_(QCursor.pos())
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@staticmethod
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def force_update() -> None:
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Game.get_status()
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Game.start_loop()
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@ -223,9 +223,9 @@ class Window:
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root = QWidget()
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container = QHBoxLayout()
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btn_restart = QPushButton("Restart")
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btn_restart.setToolTip("Restart with a new set of ants")
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btn_restart.clicked.connect(Game.restart)
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btn_menu = QPushButton("Menu")
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btn_menu.setToolTip("Restart with a new set of ants")
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btn_menu.clicked.connect(Game.menu)
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Window.speed = QComboBox()
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tooltip = "The speed of the updates\n"
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@ -254,7 +254,7 @@ class Window:
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Window.filter.mousePressEvent = lambda e: Window.to_top()
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Window.filter.keyReleaseEvent = lambda e: Filter.filter(e)
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container.addWidget(btn_restart, 1)
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container.addWidget(btn_menu, 1)
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container.addWidget(Window.speed, 1)
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container.addWidget(Window.mode, 1)
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container.addWidget(Window.filter, 1)
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