This commit is contained in:
Auric Vente
2024-07-21 07:26:40 -06:00
parent aeb81739ba
commit ac9c7d5dba
2 changed files with 89 additions and 76 deletions

View File

@@ -17,7 +17,7 @@ class Ant:
self.updated = now
self.name = ""
self.status = ""
self.method = ""
self.method = "hatched"
self.triumph = 0
self.hits = 0
@@ -62,6 +62,25 @@ class Ant:
tooltip += f"\nTriumph: {self.triumph} | Hits: {self.hits}"
return tooltip
def get_status(self) -> str:
if (not self.status) and (not self.method):
return "No update yet"
status = self.status
if self.method == "triumph":
total = f"({self.triumph} total)"
status = f"{Config.triumph_icon} {Config.triumph_message} {total}"
elif self.method == "hit":
total = f"({self.hits} total)"
status = f"{Config.hit_icon} {Config.hit_message} {total}"
elif self.method == "thinking":
status = f"Thinking about {status}"
elif self.method == "travel":
status = f"Traveling to {status}"
return status
class Ants:
ants: ClassVar[list[Ant]] = []
@@ -83,7 +102,7 @@ class Ants:
ant.name = Ants.random_name()
Ants.ants.append(ant)
Ants.announce_hatch(ant)
Game.add_update(ant)
Ants.save()
Game.update_info()
@@ -136,7 +155,7 @@ class Ants:
ant.method = method
ant.updated = Utils.now()
Game.add_status(ant)
Game.add_update(ant)
Game.update_info()
Ants.save()
@@ -177,9 +196,8 @@ class Ants:
return top, top_score
@staticmethod
def merge() -> None:
if len(Ants.ants) < 2:
return
def merge(ant_1: Ant | None = None) -> None:
from .game import Game
def split(ant: Ant) -> list[str]:
return re.split(r"[ -]", ant.name)
@@ -195,7 +213,8 @@ class Ants:
return [Utils.capitalize(word) for word in words]
ant_1 = Ants.random_ant()
if not ant_1:
ant_1 = Ants.random_ant()
if not ant_1:
return
@@ -226,11 +245,8 @@ class Ants:
if not name:
return
Ants.announce_terminate(ant_1)
Ants.announce_terminate(ant_2)
Ants.ants.remove(ant_1)
Ants.ants.remove(ant_2)
Ants.set_terminated(ant_1)
Ants.set_terminated(ant_2)
now = Utils.now()
@@ -242,27 +258,25 @@ class Ants:
ant.hits = ant_1.hits + ant_2.hits
Ants.ants.append(ant)
Ants.announce_hatch(ant)
Game.add_update(ant)
Ants.hatch()
@staticmethod
def announce_hatch(ant: Ant) -> None:
from .game import Game
image_path = Config.hatched_image_path
Game.add_message(
"Hatched", f"{ant.name} is born", image_path, tooltip=ant.tooltip()
)
@staticmethod
def announce_terminate(ant: Ant) -> None:
from .game import Game
image_path = Config.terminated_image_path
Game.add_message(
"Terminated", f"{ant.name} is gone", image_path, tooltip=ant.tooltip()
)
@staticmethod
def clear() -> None:
Ants.ants = []
@staticmethod
def terminate(ant: Ant) -> None:
if ant.method == "terminated":
return
Ants.set_terminated(ant)
Ants.hatch()
@staticmethod
def set_terminated(ant: Ant) -> None:
from .game import Game
ant.method = "terminated"
Game.add_update(ant)
Ants.ants.remove(ant)