Mods
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@ -91,11 +91,13 @@ class Ant:
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class Ants:
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class Ants:
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ants: ClassVar[list[Ant]] = []
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ants: ClassVar[list[Ant]] = []
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top: ClassVar[Ant | None] = None
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@staticmethod
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@staticmethod
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def prepare() -> None:
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def prepare() -> None:
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Ants.get()
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Ants.get()
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Ants.check()
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Ants.check()
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Ants.find_top()
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@staticmethod
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@staticmethod
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def check() -> None:
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def check() -> None:
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@ -121,8 +123,8 @@ class Ants:
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def on_change() -> None:
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def on_change() -> None:
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from .game import Game
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from .game import Game
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Ants.save()
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Game.info()
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Game.info()
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Ants.save()
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@staticmethod
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@staticmethod
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def random_ant(ignore: list[Ant] | None = None) -> Ant | None:
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def random_ant(ignore: list[Ant] | None = None) -> Ant | None:
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@ -172,9 +174,9 @@ class Ants:
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ant.method = method
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ant.method = method
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ant.updated = Utils.now()
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ant.updated = Utils.now()
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Ants.find_top()
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Game.update(ant)
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Game.update(ant)
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Game.info()
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Ants.on_change()
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Ants.save()
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@staticmethod
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@staticmethod
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def get() -> None:
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def get() -> None:
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@ -202,8 +204,8 @@ class Ants:
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return Utils.random_name(names)
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return Utils.random_name(names)
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@staticmethod
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@staticmethod
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def get_top() -> tuple[Ant, int] | None:
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def find_top() -> None:
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top = None
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top: Ant | None = None
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top_score = 0
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top_score = 0
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for ant in Ants.ants:
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for ant in Ants.ants:
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@ -217,9 +219,9 @@ class Ants:
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top = ant
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top = ant
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if not top:
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if not top:
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return None
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return
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return top, top_score
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Ants.top = top
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@staticmethod
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@staticmethod
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def merge(ant_1: Ant | None = None) -> bool:
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def merge(ant_1: Ant | None = None) -> bool:
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@ -16,6 +16,7 @@ class Config:
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icon_path: Path
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icon_path: Path
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status_image_path: Path
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status_image_path: Path
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hatched_image_path: Path
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hatched_image_path: Path
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top_image_path: Path
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terminated_image_path: Path
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terminated_image_path: Path
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names_json: Path
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names_json: Path
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background_color: str = "rgb(44, 44, 44)"
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background_color: str = "rgb(44, 44, 44)"
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@ -91,6 +92,7 @@ class Config:
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Config.icon_path = Config.here / "img" / "icon_1.jpg"
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Config.icon_path = Config.here / "img" / "icon_1.jpg"
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Config.status_image_path = Config.here / "img" / "icon_2.jpg"
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Config.status_image_path = Config.here / "img" / "icon_2.jpg"
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Config.hatched_image_path = Config.here / "img" / "hatched.jpg"
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Config.hatched_image_path = Config.here / "img" / "hatched.jpg"
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Config.top_image_path = Config.here / "img" / "top.jpg"
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Config.terminated_image_path = Config.here / "img" / "terminated.jpg"
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Config.terminated_image_path = Config.here / "img" / "terminated.jpg"
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Config.font_path = Config.here / "fonts" / "NotoSans-Regular.ttf"
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Config.font_path = Config.here / "fonts" / "NotoSans-Regular.ttf"
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Config.emoji_font_path = Config.here / "fonts" / "NotoEmoji-Regular.ttf"
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Config.emoji_font_path = Config.here / "fonts" / "NotoEmoji-Regular.ttf"
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@ -191,7 +191,9 @@ class Game:
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@staticmethod
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@staticmethod
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def get_image(ant: Ant) -> QLabel:
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def get_image(ant: Ant) -> QLabel:
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if ant.method == "hatched":
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if ant == Ants.top:
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path = Config.top_image_path
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elif ant.method == "hatched":
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path = Config.hatched_image_path
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path = Config.hatched_image_path
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elif ant.method == "terminated":
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elif ant.method == "terminated":
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path = Config.terminated_image_path
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path = Config.terminated_image_path
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@ -378,12 +380,11 @@ class Game:
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text.append("Hatch some ants")
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text.append("Hatch some ants")
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else:
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else:
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text.append(f"Ants:{nb}{len(Ants.ants)}")
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text.append(f"Ants:{nb}{len(Ants.ants)}")
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top = Ants.get_top()
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top = Ants.top
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if top:
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if top:
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ant = top[0]
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score = top.get_score()
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score = top[1]
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text.append(f"Top:{nb}{top.name} ({score})")
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text.append(f"Top:{nb}{ant.name} ({score})")
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Window.info.setText(Config.info_separator.join(text))
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Window.info.setText(Config.info_separator.join(text))
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Before Width: | Height: | Size: 269 KiB After Width: | Height: | Size: 269 KiB |
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