196 lines
5.4 KiB
Python
196 lines
5.4 KiB
Python
from __future__ import annotations
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import random
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from pathlib import Path
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from PySide6.QtCore import Qt # type: ignore
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from PySide6.QtWidgets import QHBoxLayout # type: ignore
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from PySide6.QtWidgets import QVBoxLayout
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from PySide6.QtWidgets import QLabel
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from PySide6.QtWidgets import QWidget
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from PySide6.QtGui import QPixmap # type: ignore
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from PySide6.QtCore import QTimer
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from wonderwords import RandomSentence # type: ignore
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from .config import Config
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from .utils import Utils
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from .ants import Ant
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from .ants import Ants
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from .window import Window
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class Game:
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timer: QTimer
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@staticmethod
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def prepare() -> None:
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Game.initial_fill()
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Game.update_info()
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@staticmethod
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def add_status(ant: Ant) -> None:
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container = QHBoxLayout()
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image_label = Game.get_image(Config.status_image_path, ant.color)
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right_container = Game.make_right_container(ant.name, ant.status)
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container.addWidget(image_label)
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container.addSpacing(Config.space_1)
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container.addWidget(right_container)
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Game.add_view_container(container)
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@staticmethod
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def add_message(title: str, message: str, image_path: Path) -> None:
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container = QHBoxLayout()
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image_label = Game.get_image(image_path, (255, 255, 255))
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right_container = Game.make_right_container(title, message)
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container.addWidget(image_label)
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container.addSpacing(Config.space_1)
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container.addWidget(right_container)
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Game.add_view_container(container)
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@staticmethod
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def add_view_container(container: QHBoxLayout) -> None:
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Window.view.insertLayout(0, container)
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while Window.view.count() > Config.max_messages:
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item = Window.view.takeAt(Window.view.count() - 1)
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if item.widget():
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item.widget().deleteLater()
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elif item.layout():
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Window.delete_layout(item.layout())
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@staticmethod
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def make_right_container(title: str, message: str) -> QWidget:
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root = QWidget()
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container = QVBoxLayout()
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container.setAlignment(Qt.AlignmentFlag.AlignTop)
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title_label = QLabel(title)
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title_label.setStyleSheet("font-weight: bold;")
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title_label.setWordWrap(True)
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Window.expand(title_label)
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message_label = QLabel(message)
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message_label.setWordWrap(True)
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Window.expand(message_label)
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container.addWidget(title_label)
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container.addWidget(message_label)
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root.setLayout(container)
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return root
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@staticmethod
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def get_image(image_path: Path, border_color: tuple[int, int, int]) -> QLabel:
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image_label = QLabel()
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pixmap = QPixmap(str(image_path))
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scaled_pixmap = pixmap.scaled(
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Config.image_size,
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pixmap.height(),
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Qt.AspectRatioMode.KeepAspectRatio,
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Qt.TransformationMode.SmoothTransformation,
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)
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image_label.setPixmap(scaled_pixmap)
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image_label.setFixedSize(scaled_pixmap.size())
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border_rgb = Utils.get_rgb(border_color)
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image_label.setStyleSheet(
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f"bpyside6. how do i make this start at the top. top alignedorder: 2px solid {border_rgb};"
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)
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return image_label
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@staticmethod
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def get_status() -> None:
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num_ants = len(Ants.ants)
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if not num_ants:
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return
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ant = Ants.get_lazy()
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num = random.randint(1, 10)
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s = RandomSentence()
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status = ""
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if num == 1:
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ant.hits += 1
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status = f"Took a hit ({ant.hits} total)"
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elif num == 2:
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ant.triumph += 1
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status = f"Scored a triumph ({ant.triumph} total)"
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elif (num == 3) and (num_ants > 1):
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other = Ants.get_other(ant)
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status = f"Is thinking about {other.name}"
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elif num == 4:
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status = s.simple_sentence()
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elif num == 5:
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status = s.bare_bone_sentence()
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elif num == 6:
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status = s.bare_bone_with_adjective()
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else:
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status = s.sentence()
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Ants.set_status(ant, status)
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@staticmethod
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def initial_fill() -> None:
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if not len(Ants.ants):
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return
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ants = sorted(Ants.ants, key=lambda ant: ant.updated)
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for ant in ants:
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if ant.status:
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Game.add_status(ant)
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@staticmethod
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def start_loop() -> None:
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speed = Window.speed.currentText()
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if speed == "Fast":
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delay = Config.loop_delay_fast
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elif speed == "Normal":
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delay = Config.loop_delay_normal
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else:
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delay = Config.loop_delay_slow
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Game.timer = QTimer()
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Game.timer.timeout.connect(Game.get_status)
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Game.timer.start(delay)
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@staticmethod
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def update_speed() -> None:
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Game.timer.stop()
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Game.start_loop()
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@staticmethod
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def update_info() -> None:
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text = []
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# Non-breaking space
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nb = "\u00a0"
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if not len(Ants.ants):
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text.append("Hatch some ants")
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else:
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text.append(f"Ants:{nb}{len(Ants.ants)}")
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hits = Ants.most_hits()
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triumph = Ants.most_triumph()
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if triumph:
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text.append(f"Triumph:{nb}{triumph.name}")
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if hits:
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text.append(f"Hits:{nb}{hits.name}")
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Window.info.setText(Config.info_separator.join(text))
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Window.info.adjustSize()
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