cromulant/cromulant/game.py

243 lines
6.8 KiB
Python

from __future__ import annotations
import random
from pathlib import Path
from PySide6.QtCore import Qt # type: ignore
from PySide6.QtWidgets import QHBoxLayout # type: ignore
from PySide6.QtWidgets import QVBoxLayout
from PySide6.QtWidgets import QLabel
from PySide6.QtWidgets import QWidget
from PySide6.QtGui import QPixmap # type: ignore
from PySide6.QtCore import QTimer
from wonderwords import RandomSentence # type: ignore
from .config import Config
from .utils import Utils
from .ants import Ant
from .ants import Ants
from .window import Window
class Game:
timer: QTimer
playing_song: bool = False
@staticmethod
def prepare() -> None:
Game.initial_fill()
Game.update_info()
@staticmethod
def add_status(ant: Ant) -> None:
container = QHBoxLayout()
status = ant.status
color = None
if ant.method == "triumph":
total = f"({ant.triumph} total)"
status = f"{Config.triumph_icon} {Config.triumph_message} {total}"
color = Config.triumph_color
elif ant.method == "hit":
total = f"({ant.hits} total)"
status = f"{Config.hit_icon} {Config.hit_message} {total}"
color = Config.hit_color
elif ant.method == "thinking":
status = f"Thinking about {status}"
tooltip = ""
tooltip += f"Updated: {Utils.to_date(ant.updated)}"
tooltip += f"\nCreated: {Utils.to_date(ant.created)}"
tooltip += f"\nTriumph: {ant.triumph} | Hits: {ant.hits}"
image_label = Game.get_image(Config.status_image_path, color, tooltip=tooltip)
right_container = Game.make_right_container(ant.name, status)
container.addWidget(image_label)
container.addSpacing(Config.space_1)
container.addWidget(right_container)
Game.add_view_container(container)
@staticmethod
def add_message(
title: str,
message: str,
image_path: Path,
color: tuple[int, int, int] = (255, 255, 255),
) -> None:
container = QHBoxLayout()
image_label = Game.get_image(image_path, color)
right_container = Game.make_right_container(title, message)
container.addWidget(image_label)
container.addSpacing(Config.space_1)
container.addWidget(right_container)
Game.add_view_container(container)
@staticmethod
def add_view_container(container: QHBoxLayout) -> None:
Window.view.insertLayout(0, container)
while Window.view.count() > Config.max_messages:
item = Window.view.takeAt(Window.view.count() - 1)
if item.widget():
item.widget().deleteLater()
elif item.layout():
Window.delete_layout(item.layout())
@staticmethod
def make_right_container(title: str, message: str) -> QWidget:
root = QWidget()
container = QVBoxLayout()
container.setAlignment(Qt.AlignTop)
title_label = QLabel(title)
title_label.setTextInteractionFlags(Qt.TextSelectableByMouse)
title_label.setStyleSheet("font-weight: bold;")
title_label.setWordWrap(True)
Window.expand(title_label)
message_label = QLabel(message)
message_label.setTextInteractionFlags(Qt.TextSelectableByMouse)
message_label.setWordWrap(True)
Window.expand(message_label)
container.addWidget(title_label)
container.addWidget(message_label)
root.setLayout(container)
return root
@staticmethod
def get_image(
path: Path, color: tuple[int, int, int] | None = None, tooltip: str = ""
) -> QLabel:
image_label = QLabel()
image_label.setObjectName("view_image")
pixmap = QPixmap(str(path))
scaled_pixmap = pixmap.scaled(
Config.image_size,
pixmap.height(),
Qt.KeepAspectRatio,
Qt.SmoothTransformation,
)
image_label.setPixmap(scaled_pixmap)
image_label.setFixedSize(scaled_pixmap.size())
if color:
rgb = Utils.get_rgb(color)
style = f"""
QLabel#view_image {{
border: 2px solid {rgb};
}}
"""
image_label.setStyleSheet(style)
if tooltip:
image_label.setToolTip(tooltip)
image_label.mousePressEvent = lambda event: Game.toggle_song()
return image_label
@staticmethod
def get_status() -> None:
num_ants = len(Ants.ants)
if not num_ants:
return
ant = Ants.get_lazy()
num = random.randint(1, 10)
s = RandomSentence()
status = ""
method = "normal"
if num == 1:
ant.triumph += 1
method = "triumph"
elif num == 2:
ant.hits += 1
method = "hit"
elif num == 3:
status = Utils.random_name([ant.name])
method = "thinking"
elif num == 4:
status = s.simple_sentence()
elif num == 5:
status = s.bare_bone_sentence()
elif num == 6:
status = s.bare_bone_with_adjective()
elif num == 7:
status = Utils.random_emoji(3)
method = "thinking"
else:
status = s.sentence()
Ants.set_status(ant, status, method)
@staticmethod
def initial_fill() -> None:
if not len(Ants.ants):
return
ants = sorted(Ants.ants, key=lambda ant: ant.updated)
for ant in ants:
if ant.status or ant.method:
Game.add_status(ant)
@staticmethod
def start_loop() -> None:
speed = Window.speed.currentText()
if speed == "Fast":
delay = Config.loop_delay_fast
elif speed == "Normal":
delay = Config.loop_delay_normal
else:
delay = Config.loop_delay_slow
Game.timer = QTimer()
Game.timer.timeout.connect(Game.get_status)
Game.timer.start(delay)
@staticmethod
def update_speed() -> None:
Game.timer.stop()
Game.start_loop()
@staticmethod
def update_info() -> None:
text = []
# Non-breaking space
nb = "\u00a0"
if not len(Ants.ants):
text.append("Hatch some ants")
else:
text.append(f"Ants:{nb}{len(Ants.ants)}")
top = Ants.get_top_ant()
if top:
ant = top[0]
score = top[1]
text.append(f"Top:{nb}{ant.name} ({score})")
Window.info.setText(Config.info_separator.join(text))
Window.info.adjustSize()
@staticmethod
def toggle_song() -> None:
if Game.playing_song:
Window.stop_audio()
else:
path = str(Config.song_path)
Window.play_audio(path)
Game.playing_song = not Game.playing_song