mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-04-07 16:03:31 +00:00
A bit big of a commit but
Added 3 Fog Choices (Pocket) (Java) (Unknown that was unused) Restored Java Beta Sky Color code that was unused that depends on biome temperature (choosable using Java fog) Tile Shadows and Entity Shadows that appear beneath them have been restored and fixed from the unused code, toggleable by turning fancy graphics on or off Entities will now render flames on themselves when on fire, including the player Added option to use Java Style Item Count text and position in tweaks - fileshredder
This commit is contained in:
@@ -36,7 +36,7 @@ const float Gui::DropTicks = 40.0f;
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//#include <android/log.h>
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Gui::Gui(Minecraft* minecraft)
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: minecraft(minecraft),
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: minecraft(minecraft),
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tickCount(0),
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progress(0),
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overlayMessageTime(0),
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@@ -77,7 +77,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
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Font* font = minecraft->font;
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const bool isTouchInterface = minecraft->useTouchscreen();
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const int screenWidth = (int)(minecraft->width * InvGuiScale);
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const int screenHeight = (int)(minecraft->height * InvGuiScale);
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blitOffset = -90;
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@@ -86,9 +86,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
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glColor4f2(1, 1, 1, 1);
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// H: 4
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// T: 7
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// L: 6
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// F: 3
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// T: 7
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// L: 6
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// F: 3
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int ySlot = screenHeight - 16 - 3;
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if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
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@@ -103,6 +103,12 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
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}
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}
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// @todo - Shredder: I added this here but currently viginette is broken so i cant do much about it.
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// if (minecraft->options.getBooleanValue(OPTIONS_FANCY_GRAPHICS)){
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// this->renderVignette(this->minecraft->player->getBrightness(a), screenWidth, screenHeight);
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// }
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// shredder end
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if(minecraft->player->getSleepTimer() > 0) {
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_ALPHA_TEST);
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@@ -113,38 +119,38 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) {
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glEnable(GL_DEPTH_TEST);
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}
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if (!minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
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renderToolBar(a, ySlot, screenWidth);
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renderToolBar(a, ySlot, screenWidth);
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glEnable(GL_BLEND);
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bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
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unsigned int max = 10;
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if (isChatting) {
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int lineHeight = 9;
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max = (screenHeight - 48) / lineHeight;
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if (max < 1) max = 1;
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int maxScroll = (int)guiMessages.size() - (int)max;
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if (maxScroll < 0) maxScroll = 0;
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if (chatScrollOffset > maxScroll) chatScrollOffset = maxScroll;
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} else {
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chatScrollOffset = 0;
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}
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renderChatMessages(screenHeight, max, isChatting, font);
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glEnable(GL_BLEND);
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bool isChatting = (minecraft->screen && (dynamic_cast<ChatScreen*>(minecraft->screen) || dynamic_cast<ConsoleScreen*>(minecraft->screen)));
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unsigned int max = 10;
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if (isChatting) {
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int lineHeight = 9;
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max = (screenHeight - 48) / lineHeight;
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if (max < 1) max = 1;
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int maxScroll = (int)guiMessages.size() - (int)max;
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if (maxScroll < 0) maxScroll = 0;
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if (chatScrollOffset > maxScroll) chatScrollOffset = maxScroll;
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} else {
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chatScrollOffset = 0;
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}
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renderChatMessages(screenHeight, max, isChatting, font);
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#if !defined(RPI)
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renderOnSelectItemNameText(screenWidth, font, ySlot);
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renderOnSelectItemNameText(screenWidth, font, ySlot);
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#endif
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#if defined(RPI)
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renderDebugInfo();
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renderDebugInfo();
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#endif
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if (Keyboard::isKeyDown(Keyboard::KEY_TAB)) {
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renderPlayerList(font, screenWidth, screenHeight);
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if (Keyboard::isKeyDown(Keyboard::KEY_TAB)) {
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renderPlayerList(font, screenWidth, screenHeight);
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}
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if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG))
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renderDebugInfo();
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}
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if (minecraft->options.getBooleanValue(OPTIONS_RENDER_DEBUG))
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renderDebugInfo();
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}
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glDisable(GL_BLEND);
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glDisable(GL_BLEND);
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glEnable2(GL_ALPHA_TEST);
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}
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@@ -183,7 +189,7 @@ void Gui::getSlotPos(int slot, int& posX, int& posY) {
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int screenWidth = (int)(minecraft->width * InvGuiScale);
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int screenHeight = (int)(minecraft->height * InvGuiScale);
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posX = screenWidth / 2 - getNumSlots() * 10 + slot * 20,
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posY = screenHeight - 22;
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posY = screenHeight - 22;
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}
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RectangleArea Gui::getRectangleArea(int extendSide) {
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@@ -196,7 +202,7 @@ RectangleArea Gui::getRectangleArea(int extendSide) {
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return RectangleArea(0, (float)minecraft->height-pHeight, pCenterX+pHalfWidth+2, (float)minecraft->height);
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if (extendSide > 0)
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return RectangleArea(pCenterX-pHalfWidth, (float)minecraft->height-pHeight, (float)minecraft->width, (float)minecraft->height);
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return RectangleArea(pCenterX-pHalfWidth, (float)minecraft->height-pHeight, pCenterX+pHalfWidth+2, (float)minecraft->height);
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}
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@@ -242,7 +248,7 @@ void Gui::handleKeyPressed(int key)
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if (key == Keyboard::KEY_F1) {
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minecraft->options.toggle(OPTIONS_HIDEGUI);
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}
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if (key == 99)
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{
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if (minecraft->player->inventory->selected > 0)
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@@ -290,11 +296,11 @@ void Gui::tick() {
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if(itemNameOverlayTime < 2)
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itemNameOverlayTime += 1.0f / SharedConstants::TicksPerSecond;
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for (unsigned int i = 0; i < guiMessages.size(); i++) {
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guiMessages.at(i).ticks++;
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guiMessages.at(i).ticks++;
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}
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if (!minecraft->isCreativeMode())
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tickItemDrop();
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if (!minecraft->isCreativeMode())
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tickItemDrop();
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}
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void Gui::addMessage(const std::string& _string) {
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@@ -344,6 +350,8 @@ void Gui::displayClientMessage(const std::string& messageId) {
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addMessage(messageId);
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}
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// @todo - shredder: Function seems to be completely fine and ported over from java beta, but renders opaque??? need to investigate
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void Gui::renderVignette(float br, int w, int h) {
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br = 1 - br;
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if (br < 0) br = 0;
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@@ -354,7 +362,10 @@ void Gui::renderVignette(float br, int w, int h) {
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glDepthMask(false);
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glBlendFunc2(GL_ZERO, GL_ONE_MINUS_SRC_COLOR);
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glColor4f2(tbr, tbr, tbr, 1);
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minecraft->textures->loadAndBindTexture("misc/vignette.png");
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glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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Tesselator& t = Tesselator::instance;
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t.begin();
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@@ -407,7 +418,7 @@ void Gui::inventoryUpdated() {
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}
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void Gui::onGraphicsReset() {
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inventoryUpdated();
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inventoryUpdated();
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}
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void Gui::texturesLoaded( Textures* textures ) {
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@@ -585,12 +596,12 @@ void Gui::renderProgressIndicator( const bool isTouchInterface, const int screen
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bool bowEquipped = currentItem != NULL ? currentItem->getItem() == Item::bow : false;
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bool itemInUse = currentItem != NULL ? currentItem->getItem() == minecraft->player->getUseItem()->getItem() : false;
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if ((!isTouchInterface || minecraft->options.getBooleanValue(OPTIONS_IS_JOY_TOUCH_AREA)
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|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
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minecraft->textures->loadAndBindTexture("gui/icons.png");
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glEnable(GL_BLEND);
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glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
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blit(screenWidth/2 - 8, screenHeight/2 - 8, 0, 0, 16, 16);
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glDisable(GL_BLEND);
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|| (bowEquipped && itemInUse)) && !minecraft->options.getBooleanValue(OPTIONS_HIDEGUI)) {
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minecraft->textures->loadAndBindTexture("gui/icons.png");
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glEnable(GL_BLEND);
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glBlendFunc2(GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR);
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blit(screenWidth/2 - 8, screenHeight/2 - 8, 0, 0, 16, 16);
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glDisable(GL_BLEND);
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} else if(!bowEquipped) {
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const float tprogress = minecraft->gameMode->destroyProgress;
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const float alpha = Mth::clamp(minecraft->inputHolder->alpha, 0.0f, 1.0f);
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@@ -665,10 +676,10 @@ void Gui::renderHearts() {
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int ip2 = i + i + 1;
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if (armor > 0) {
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int xo = xx + 80 + i * 8 + 4;
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if (ip2 < armor) blit(xo, yo, 16 + 2 * 9, 9 * 1, 9, 9);
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else if (ip2 == armor) blit(xo, yo, 16 + 4 * 9, 9 * 1, 9, 9);
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else if (ip2 > armor) blit(xo, yo, 16 + 0 * 9, 9 * 1, 9, 9);
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int xo = xx + 80 + i * 8 + 4;
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if (ip2 < armor) blit(xo, yo, 16 + 2 * 9, 9 * 1, 9, 9);
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else if (ip2 == armor) blit(xo, yo, 16 + 4 * 9, 9 * 1, 9, 9);
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else if (ip2 > armor) blit(xo, yo, 16 + 0 * 9, 9 * 1, 9, 9);
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}
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int bg = 0;
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@@ -691,7 +702,7 @@ void Gui::renderBubbles() {
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if (minecraft->player->isUnderLiquid(Material::water)) {
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int screenWidth = (int)(minecraft->width * InvGuiScale);
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int screenHeight = (int)(minecraft->height * InvGuiScale);
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int xx = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenWidth / 2 - getNumSlots() * 10 - 1 : 2;
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int yo = (minecraft->options.getBooleanValue(OPTIONS_BAR_ON_TOP)) ? screenHeight - 42 : 12;
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int count = (int) std::ceil((minecraft->player->airSupply - 2) * 10.0f / Player::TOTAL_AIR_SUPPLY);
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@@ -910,64 +921,64 @@ void Gui::renderOnSelectItemNameText( const int screenWidth, Font* font, int ySl
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// helper structure used by drawColoredString
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struct ColorSegment {
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std::string text;
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uint32_t color;
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std::string text;
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uint32_t color;
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};
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// parse [tag] and [/tag] markers; tags may contain a color name (gold, green, etc.)
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static void parseColorTags(const std::string& in, std::vector<ColorSegment>& out) {
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uint32_t curColor = 0xffffff;
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size_t pos = 0;
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while (pos < in.size()) {
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size_t open = in.find('[', pos);
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if (open == std::string::npos) {
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out.push_back({in.substr(pos), curColor});
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break;
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}
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if (open > pos) {
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out.push_back({in.substr(pos, open - pos), curColor});
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}
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size_t close = in.find(']', open);
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if (close == std::string::npos) {
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out.push_back({in.substr(open), curColor});
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break;
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}
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std::string tag = in.substr(open + 1, close - open - 1);
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if (!tag.empty() && tag[0] == '/') {
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curColor = 0xffffff;
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} else {
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std::string lower;
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lower.resize(tag.size());
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std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower);
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if (lower.find("gold") != std::string::npos) curColor = 0xffd700;
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else if (lower.find("green") != std::string::npos) curColor = 0x00ff00;
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else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00;
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else if (lower.find("red") != std::string::npos) curColor = 0xff0000;
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else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff;
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}
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pos = close + 1;
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}
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uint32_t curColor = 0xffffff;
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size_t pos = 0;
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while (pos < in.size()) {
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size_t open = in.find('[', pos);
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if (open == std::string::npos) {
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out.push_back({in.substr(pos), curColor});
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break;
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}
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if (open > pos) {
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out.push_back({in.substr(pos, open - pos), curColor});
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}
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size_t close = in.find(']', open);
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if (close == std::string::npos) {
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out.push_back({in.substr(open), curColor});
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break;
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}
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std::string tag = in.substr(open + 1, close - open - 1);
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if (!tag.empty() && tag[0] == '/') {
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curColor = 0xffffff;
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} else {
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std::string lower;
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lower.resize(tag.size());
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std::transform(tag.begin(), tag.end(), lower.begin(), ::tolower);
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if (lower.find("gold") != std::string::npos) curColor = 0xffd700;
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else if (lower.find("green") != std::string::npos) curColor = 0x00ff00;
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else if (lower.find("yellow") != std::string::npos) curColor = 0xffff00;
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else if (lower.find("red") != std::string::npos) curColor = 0xff0000;
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else if (lower.find("blue") != std::string::npos) curColor = 0x0000ff;
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}
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pos = close + 1;
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}
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}
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void Gui::drawColoredString(Font* font, const std::string& text, float x, float y, int alpha) {
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std::vector<ColorSegment> segs;
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parseColorTags(text, segs);
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float cx = x;
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for (auto &s : segs) {
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int color = s.color + (alpha << 24);
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font->drawShadow(s.text, cx, y, color);
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cx += font->width(s.text);
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}
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std::vector<ColorSegment> segs;
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parseColorTags(text, segs);
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float cx = x;
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for (auto &s : segs) {
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int color = s.color + (alpha << 24);
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font->drawShadow(s.text, cx, y, color);
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cx += font->width(s.text);
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}
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}
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float Gui::getColoredWidth(Font* font, const std::string& text) {
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std::vector<ColorSegment> segs;
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parseColorTags(text, segs);
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float w = 0;
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for (auto &s : segs) {
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w += font->width(s.text);
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}
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return w;
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std::vector<ColorSegment> segs;
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parseColorTags(text, segs);
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float w = 0;
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for (auto &s : segs) {
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w += font->width(s.text);
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}
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return w;
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}
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void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isChatting, Font* font ) {
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@@ -1011,13 +1022,13 @@ void Gui::renderChatMessages( const int screenHeight, unsigned int max, bool isC
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glEnable(GL_BLEND);
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// special-case join/leave announcements
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int baseColor = 0xffffff;
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if (msg.find(" joined the game") != std::string::npos ||
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msg.find(" left the game") != std::string::npos) {
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baseColor = 0xffff00; // yellow
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}
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// replace previous logic; allow full colour tags now
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Gui::drawColoredString(font, msg, x, y, alpha);
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int baseColor = 0xffffff;
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if (msg.find(" joined the game") != std::string::npos ||
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msg.find(" left the game") != std::string::npos) {
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||||
baseColor = 0xffff00; // yellow
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}
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// replace previous logic; allow full colour tags now
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Gui::drawColoredString(font, msg, x, y, alpha);
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}
|
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}
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}
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@@ -1105,22 +1116,41 @@ void Gui::renderToolBar( float a, int ySlot, const int screenWidth ) {
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// Draw count
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//Tesselator& t = Tesselator::instance;
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glPushMatrix2();
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glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
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const float k = 0.5f * GuiScale;
|
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t.beginOverride();
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if (minecraft->gameMode->isSurvivalType()) {
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x = baseItemX;
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for (int i = 0; i < slots; i++) {
|
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ItemInstance* item = minecraft->player->inventory->getItem(i);
|
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if (item && item->count >= 0)
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renderSlotText(item, k*x, k*ySlot + 1, true, true);
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x += 20;
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if (minecraft->options.getBooleanValue(OPTIONS_JAVA_HUD)) // if true enables the java beta item count size and color and calls the java items decorations
|
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{
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t.beginOverride();
|
||||
if (minecraft->gameMode->isSurvivalType()) {
|
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x = baseItemX;
|
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for (int i = 0; i < slots; i++) {
|
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ItemInstance* item = minecraft->player->inventory->getItem(i);
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if (item && item->count >= 0)
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ItemRenderer::renderGuiItemDecorations(minecraft->font, minecraft->textures, minecraft->player->inventory->getItem(i), x, (float)ySlot);
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x += 20;
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}
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}
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minecraft->textures->loadAndBindTexture("font/default8.png");
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t.endOverrideAndDraw();
|
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}
|
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else { // otherwise uses the normal pocket edition one
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||||
glPushMatrix2();
|
||||
glScalef2(InvGuiScale + InvGuiScale, InvGuiScale + InvGuiScale, 1);
|
||||
t.beginOverride();
|
||||
if (minecraft->gameMode->isSurvivalType()) {
|
||||
x = baseItemX;
|
||||
for (int i = 0; i < slots; i++) {
|
||||
ItemInstance* item = minecraft->player->inventory->getItem(i);
|
||||
if (item && item->count >= 0)
|
||||
renderSlotText(item, k*x, k*ySlot, true, true);
|
||||
x += 20;
|
||||
}
|
||||
}
|
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|
||||
minecraft->textures->loadAndBindTexture("font/default8.png");
|
||||
t.endOverrideAndDraw();
|
||||
|
||||
glPopMatrix2();
|
||||
}
|
||||
minecraft->textures->loadAndBindTexture("font/default8.png");
|
||||
t.endOverrideAndDraw();
|
||||
|
||||
glPopMatrix2();
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ void OptionsScreen::render(int xm, int ym, float a) {
|
||||
|
||||
if (currentOptionsGroup != NULL)
|
||||
currentOptionsGroup->render(minecraft, xmm, ymm);
|
||||
|
||||
|
||||
super::render(xm, ym, a);
|
||||
}
|
||||
|
||||
@@ -222,11 +222,14 @@ void OptionsScreen::generateOptionScreens() {
|
||||
.addOptionItem(OPTIONS_ANAGLYPH_3D, minecraft)
|
||||
.addOptionItem(OPTIONS_VIEW_BOBBING, minecraft)
|
||||
.addOptionItem(OPTIONS_AMBIENT_OCCLUSION, minecraft);
|
||||
|
||||
|
||||
optionPanes[4]->addOptionItem(OPTIONS_ALLOW_SPRINT, minecraft)
|
||||
.addOptionItem(OPTIONS_BAR_ON_TOP, minecraft)
|
||||
.addOptionItem(OPTIONS_RPI_CURSOR, minecraft)
|
||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft);
|
||||
.addOptionItem(OPTIONS_FOLIAGE_TINT, minecraft)
|
||||
.addOptionItem(OPTIONS_JAVA_HUD, minecraft)
|
||||
.addOptionItem(OPTIONS_FOG_TYPE, minecraft);
|
||||
|
||||
}
|
||||
|
||||
void OptionsScreen::mouseClicked(int x, int y, int buttonNum) {
|
||||
@@ -248,7 +251,7 @@ void OptionsScreen::keyPressed(int eventKey) {
|
||||
currentOptionsGroup->keyPressed(minecraft, eventKey);
|
||||
if (eventKey == Keyboard::KEY_ESCAPE)
|
||||
minecraft->options.save();
|
||||
|
||||
|
||||
super::keyPressed(eventKey);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user