gonna try changing all Options::Option* in the whole project to just Option* not sure if this works but it gets the compiler to shut up. if this breaks everything change all 'Option*' to 'Options::Option*' as it once was.

This commit is contained in:
deepfriedwaffles
2026-03-19 11:10:19 -04:00
parent 442eb2d9c3
commit 0ef6822737
4 changed files with 12 additions and 9 deletions

View File

@@ -21,9 +21,9 @@ class OptionsPane: public GuiElementContainer
public:
OptionsPane();
OptionsGroup& createOptionsGroup( std::string label );
void createToggle( unsigned int group, std::string label, const Options::Option* option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Options::Option* option, const std::vector<int>& stepVec );
void createToggle( unsigned int group, std::string label, const Option* option );
void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, float progressMin=1.0f, float progressMax=1.0f );
void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, const Option* option, const std::vector<int>& stepVec );
void setupPositions();
};