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Watch out! Skins!
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@@ -9,7 +9,7 @@ class ItemInstance;
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class HumanoidModel: public Model
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{
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public:
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HumanoidModel(float g = 0, float yOffset = 0);
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HumanoidModel(float g = 0, float yOffset = 0, int texW = 64, int texH = 32);
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void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale);
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