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Watch out! Skins!
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@@ -110,6 +110,11 @@ std::string Mob::getTexture()
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return textureName;
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}
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void Mob::setTextureName(const std::string& name)
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{
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textureName = name;
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}
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bool Mob::isPickable()
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{
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return !removed;
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@@ -42,6 +42,7 @@ public:
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virtual void spawnAnim();
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virtual std::string getTexture();
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virtual void setTextureName(const std::string& name);
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virtual bool isAlive();
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virtual bool isPickable();
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