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Fixes and enhancements from my MCPE repository. (https://github.com/mschiller890/mcpe64)
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@@ -17,6 +17,7 @@ public:
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void render(int xm, int ym, float a);
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void buttonClicked(Button* button);
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virtual void mouseClicked(int x, int y, int buttonNum);
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bool handleBackEvent(bool isDown);
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bool isInGameScreen();
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private:
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