mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-04-01 13:03:31 +00:00
FIX: make antispeedhack working
This commit is contained in:
@@ -438,7 +438,7 @@ void LocalPlayer::tick() {
|
|||||||
{
|
{
|
||||||
if (std::abs(x - sentX) > .1f || std::abs(y - sentY) > .01f || std::abs(z - sentZ) > .1f || std::abs(sentRotX - xRot) > 1 || std::abs(sentRotY - yRot) > 1)
|
if (std::abs(x - sentX) > .1f || std::abs(y - sentY) > .01f || std::abs(z - sentZ) > .1f || std::abs(sentRotX - xRot) > 1 || std::abs(sentRotY - yRot) > 1)
|
||||||
{
|
{
|
||||||
MovePlayerPacket packet(entityId, xxa, y - heightOffset, yya, xRot, yRot);
|
MovePlayerPacket packet(entityId, x, y - heightOffset, z, xRot, yRot);
|
||||||
minecraft->raknetInstance->send(packet);
|
minecraft->raknetInstance->send(packet);
|
||||||
sentX = x;
|
sentX = x;
|
||||||
sentY = y;
|
sentY = y;
|
||||||
|
|||||||
@@ -411,45 +411,27 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
|
|||||||
if (Entity* entity = level->getEntity(packet->entityId)) {
|
if (Entity* entity = level->getEntity(packet->entityId)) {
|
||||||
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
|
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
|
||||||
|
|
||||||
float vectorDist = sqrt( (packet->x - entity->x) * (packet->x - entity->x) +
|
int timeElapsed = minecraft->getTicks() - player->getLastMoveTicks();
|
||||||
(packet->z - entity->z) * (packet->z - entity->z));
|
|
||||||
float speed = vectorDist / (minecraft->getTicks() - player->getLastMoveTicks());
|
|
||||||
|
|
||||||
if (speed < 1.f) {
|
if (timeElapsed > 0) {
|
||||||
LOGI("Packet: %f, %f, %f \n", packet->x, packet->y, packet->z);
|
float dist = player->distanceTo(packet->x, player->y, packet->z);
|
||||||
LOGI("Entity before: %f, %f, %f \n", entity->x, entity->y, entity->z);
|
float speed = dist / (minecraft->getTicks() - player->getLastMoveTicks());
|
||||||
LOGI("OnGround: %d \n", entity->onGround);
|
player->setLastMoveTicks(minecraft->getTicks());
|
||||||
|
|
||||||
// @note: packet->y contains y with subtracted entity->heightOffset
|
float maxSpeed = (minecraft->isCreativeMode()) ? 1.65f : 1.f;
|
||||||
float ya = packet->y - entity->y - entity->heightOffset;
|
|
||||||
|
|
||||||
LOGI("y: %f \n", ya);
|
if (speed > maxSpeed) {
|
||||||
|
MovePlayerPacket refuse(player->entityId, player->x, player->y, player->z, player->xRot, player->yRot);
|
||||||
|
return raknetInstance->send(refuse);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
float yaOrg = ya;
|
|
||||||
|
|
||||||
// @BIGWARNING @fixme: blocks around work as shit
|
|
||||||
std::vector<AABB>& aABBs = level->getCubes(entity, entity->bb.expand(0, ya, 0));
|
|
||||||
|
|
||||||
for (unsigned int i = 0; i < aABBs.size(); i++)
|
|
||||||
ya = aABBs[i].clipYCollide(entity->bb, ya);
|
|
||||||
|
|
||||||
bool og = yaOrg != ya && yaOrg < 0;
|
|
||||||
|
|
||||||
entity->onGround = og;
|
|
||||||
entity->checkFallDamage(ya, og);
|
|
||||||
entity->xd = entity->yd = entity->zd = 0;
|
entity->xd = entity->yd = entity->zd = 0;
|
||||||
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
|
||||||
|
|
||||||
LOGI("Entity after: %f, %f, %f \n", entity->x, entity->y, entity->z);
|
|
||||||
|
|
||||||
// broadcast this packet to other clients
|
// broadcast this packet to other clients
|
||||||
redistributePacket(packet, source);
|
redistributePacket(packet, source);
|
||||||
} // else {
|
|
||||||
//MovePlayerPacket refuse(player->entityId, player->x, player->y, player->z, player->xRot, player->yRot);
|
|
||||||
//raknetInstance->send(refuse);
|
|
||||||
// }
|
|
||||||
|
|
||||||
player->setLastMoveTicks(minecraft->getTicks());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user