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FIX: Now we're using useTouchsceen() right way!!!!
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@@ -36,6 +36,9 @@
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}
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window.addEventListener('resize', resizeCanvas);
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window.addEventListener('onunload', () => {
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FS.syncfs(true, function (err) { console.log('Sync FS failed: ' + err) });
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})
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</script>
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<script src="MinecraftPE.js"></script>
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