mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-05-01 01:53:30 +00:00
Merge branch 'main' of https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1
This commit is contained in:
21
src/client/KeyMapping.h
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21
src/client/KeyMapping.h
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@@ -0,0 +1,21 @@
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#ifndef NET_MINECRAFT_CLIENT__KeyMapping_H__
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#define NET_MINECRAFT_CLIENT__KeyMapping_H__
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//package net.minecraft.client;
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#include <string>
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class KeyMapping
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{
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public:
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std::string name;
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int key;
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KeyMapping() {}
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KeyMapping(const std::string& name_, int key_)
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: name(name_),
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key(key_)
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{}
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};
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#endif /*NET_MINECRAFT_CLIENT__KeyMapping_H__*/
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@@ -1106,7 +1106,9 @@ void Minecraft::releaseMouse()
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}
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bool Minecraft::useTouchscreen() {
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#ifdef RPI
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#if defined(TARGET_OS_IPHONE)
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return true;
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#elif defined(RPI)
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return false;
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#endif
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return options.getBooleanValue(OPTIONS_USE_TOUCHSCREEN) && !_supportsNonTouchscreen;
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@@ -1147,8 +1149,8 @@ void Minecraft::init()
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int* grassPixels = textures->loadTexturePixels(grassId, "misc/foliagecolor.png");
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GrassColor::init(grassPixels);
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bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
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FoliageColor::setUseTint(tint);
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bool tint = options.getBooleanValue(OPTIONS_FOLIAGE_TINT); // finally, toggleable foliage color
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FoliageColor::setUseTint(tint);
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GrassColor::setUseTint(tint);
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// Platform specific initialization here
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@@ -1212,7 +1214,7 @@ void Minecraft::setSize(int w, int h) {
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int screenHeight = (int)(height * Gui::InvGuiScale);
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// if (platform()) {
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// float pixelsPerMillimeter = options.getProgressValue(&Options::Option::PIXELS_PER_MILLIMETER);
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// float pixelsPerMillimeter = options.getProgressValue(&Option::PIXELS_PER_MILLIMETER);
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// pixelCalc.setPixelsPerMillimeter(pixelsPerMillimeter);
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// pixelCalcUi.setPixelsPerMillimeter(pixelsPerMillimeter * Gui::InvGuiScale);
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// }
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@@ -221,6 +221,7 @@ private:
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bool _isCreativeMode;
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//int _respawnPlayerTicks;
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Player* _pendingRemovePlayer; // @attn @todo @fix: remove this shait and fix the respawn behaviour
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// shit* lmao
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PerfRenderer* _perfRenderer;
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CommandServer* _commandServer;
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@@ -104,4 +104,4 @@ public:
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private:
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std::string m_value;
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};
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};
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@@ -97,6 +97,10 @@ typedef std::vector<std::string> StringVector;
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class Options
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{
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public:
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// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
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float sound = 1.0f;
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float music = 1.0f;
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static bool debugGl;
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Options(Minecraft* minecraft, const std::string& workingDirectory = "")
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64
src/client/gui/components/OptionsPane.cpp
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64
src/client/gui/components/OptionsPane.cpp
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#include "OptionsPane.h"
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#include "OptionsGroup.h"
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#include "OptionsItem.h"
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#include "ImageButton.h"
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#include "Slider.h"
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#include "../../Minecraft.h"
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#include "client/Options.h"
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OptionsPane::OptionsPane() {
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}
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void OptionsPane::setupPositions() {
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int currentHeight = y + 1;
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for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it ) {
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(*it)->width = width;
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(*it)->y = currentHeight;
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(*it)->x = x;
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currentHeight += (*it)->height + 1;
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}
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height = currentHeight;
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super::setupPositions();
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}
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OptionsGroup& OptionsPane::createOptionsGroup( std::string label ) {
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OptionsGroup* newGroup = new OptionsGroup(label);
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children.push_back(newGroup);
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// create and return a new group index
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return *newGroup;
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}
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void OptionsPane::createToggle( unsigned int group, std::string label, OptionId option ) {
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if(group > children.size()) return;
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ImageDef def;
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def.setSrc(IntRectangle(160, 206, 39, 20));
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def.name = "gui/touchgui.png";
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def.width = 39 * 0.7f;
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def.height = 20 * 0.7f;
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OptionButton* element = new OptionButton(option);
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element->setImageDef(def, true);
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OptionsItem* item = new OptionsItem(option, label, element);
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((OptionsGroup*)children[group])->addChild(item);
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setupPositions();
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}
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void OptionsPane::createProgressSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin/*=1.0f*/, float progressMax/*=1.0f */ ) {
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if(group > children.size()) return;
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Slider* element = new SliderFloat(minecraft, option);
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element->width = 100;
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element->height = 20;
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OptionsItem* item = new OptionsItem(option, label, element);
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((OptionsGroup*)children[group])->addChild(item);
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setupPositions();
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}
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void OptionsPane::createStepSlider( Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec ) {
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if(group > children.size()) return;
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Slider* element = new SliderInt(minecraft, option);
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element->width = 100;
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element->height = 20;
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OptionsItem* item = new OptionsItem(option, label, element);
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((OptionsGroup*)children[group])->addChild(item);
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setupPositions();
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}
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30
src/client/gui/components/OptionsPane.h
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30
src/client/gui/components/OptionsPane.h
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@@ -0,0 +1,30 @@
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#ifndef ITEMPANE_H__
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#define ITEMPANE_H__
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#include <string>
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#include <vector>
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#include "GuiElementContainer.h"
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#include "../../../world/item/ItemInstance.h"
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#include "../../../client/Options.h"
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class Font;
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class Textures;
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class NinePatchLayer;
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class ItemPane;
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class OptionButton;
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class Button;
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class OptionsGroup;
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class Slider;
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class Minecraft;
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class OptionsPane: public GuiElementContainer
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{
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typedef GuiElementContainer super;
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public:
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OptionsPane();
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OptionsGroup& createOptionsGroup( std::string label );
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void createToggle( unsigned int group, std::string label, OptionId option );
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void createProgressSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, float progressMin=1.0f, float progressMax=1.0f );
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void createStepSlider(Minecraft* minecraft, unsigned int group, std::string label, OptionId option, const std::vector<int>& stepVec );
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void setupPositions();
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};
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#endif /*ITEMPANE_H__*/
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@@ -3,7 +3,6 @@
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#include "GuiElement.h"
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#include "../../../client/Options.h"
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#include <client/Option.h>
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class Slider : public GuiElement {
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typedef GuiElement super;
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24
src/client/gui/components/SmallButton.cpp
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24
src/client/gui/components/SmallButton.cpp
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@@ -0,0 +1,24 @@
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#include "SmallButton.h"
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SmallButton::SmallButton( int id, int x, int y, const std::string& msg )
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: super(id, x, y, 150, 20, msg),
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option(NULL)
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{
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}
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SmallButton::SmallButton( int id, int x, int y, int width, int height, const std::string& msg )
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: super(id, x, y, width, height, msg),
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option(NULL)
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{
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}
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SmallButton::SmallButton( int id, int x, int y, Option* item, const std::string& msg )
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: super(id, x, y, 150, 20, msg),
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option(item)
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{
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}
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Option* SmallButton::getOption()
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{
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return option;
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}
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23
src/client/gui/components/SmallButton.h
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23
src/client/gui/components/SmallButton.h
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@@ -0,0 +1,23 @@
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#ifndef NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
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#define NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__
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//package net.minecraft.client.gui;
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#include <string>
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#include "Button.h"
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#include "../../Options.h"
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class SmallButton: public Button
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{
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typedef Button super;
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public:
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SmallButton(int id, int x, int y, const std::string& msg);
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SmallButton(int id, int x, int y, int width, int height, const std::string& msg);
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SmallButton(int id, int x, int y, Option* item, const std::string& msg);
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Option* getOption();
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private:
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Option* option;
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};
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#endif /*NET_MINECRAFT_CLIENT_GUI_COMPONENTS__SmallButton_H__*/
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26
src/client/gui/screens/BuyGameScreen.h
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26
src/client/gui/screens/BuyGameScreen.h
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@@ -0,0 +1,26 @@
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#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
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#define NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__
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#include "../Screen.h"
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#include "../components/Button.h"
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class BuyGameScreen: public Screen
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{
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public:
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BuyGameScreen() {}
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virtual ~BuyGameScreen() {}
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void init();
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void render(int xm, int ym, float a);
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void buttonClicked(Button* button) {
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//if (button->id == bQuit.id)
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}
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private:
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//Button bQuit;
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//Button bBuyGame;
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};
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#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__BuyGameScreen_H__*/
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107
src/client/gui/screens/InvalidLicenseScreen.h
Normal file
107
src/client/gui/screens/InvalidLicenseScreen.h
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@@ -0,0 +1,107 @@
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#ifndef NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
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#define NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__
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#include "../Screen.h"
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#include "../components/Button.h"
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#include "../../Minecraft.h"
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#include "../../../LicenseCodes.h"
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class InvalidLicenseScreen: public Screen
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{
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public:
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InvalidLicenseScreen(int id, bool hasBuyButton)
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: _id(id),
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_hasBuyButton(hasBuyButton),
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_baseY(0),
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bOk(0),
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bBuy(0)
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{
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}
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virtual ~InvalidLicenseScreen() {
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delete bOk;
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delete bBuy;
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}
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void init() {
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if (minecraft->useTouchscreen()) {
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bOk = new Touch::TButton(1, "Ok");
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bBuy = new Touch::TButton(2, "Buy");
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} else {
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bOk = new Button(1, "Ok");
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bBuy = new Button(2, "Buy");
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}
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if (_hasBuyButton)
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bOk->msg = "Quit";
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if (!LicenseCodes::isOk(_id)) {
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char buf[20] = {0};
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sprintf(buf, "%d", _id);
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desc1 = "License verification failed (error ";
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desc1 += buf;
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desc1 += ")";
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desc2 = "Try again later.";
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hint = "You need to be connected to the internet\n";
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hint += "once while you start the game.";
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}
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buttons.push_back(bOk);
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tabButtons.push_back(bOk);
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if (_hasBuyButton) {
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buttons.push_back(bBuy);
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tabButtons.push_back(bBuy);
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}
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}
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void setupPositions() {
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_baseY = height/5 + 6;
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//if (_hasBuyButton)
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_baseY -= 24;
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bOk->width = bBuy->width = 200;
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bOk->x = bBuy->x = (width - bOk->width) / 2;
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bBuy->y = _baseY + 84;
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bOk->y = bBuy->y + bBuy->height + 4;
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if (!_hasBuyButton)
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bOk->y -= 24;
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}
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void tick() {}
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//void keyPressed(int eventKey) {}
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void render(int xm, int ym, float a) {
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renderDirtBackground(0);
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drawCenteredString(minecraft->font, desc1, width/2, _baseY, 0xffffff);
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drawCenteredString(minecraft->font, desc2, width/2, _baseY + 24, 0xffffff);
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drawCenteredString(minecraft->font, hint, width/2, _baseY + 60, 0xffffff);
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Screen::render(xm, ym, a);
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}
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void buttonClicked(Button* button) {
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if (button->id == bOk->id) {
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minecraft->quit();
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}
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if (button->id == bBuy->id) {
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minecraft->platform()->buyGame();
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}
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};
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private:
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int _id;
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std::string desc1;
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std::string desc2;
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std::string hint;
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Button* bOk;
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Button* bBuy;
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bool _hasBuyButton;
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int _baseY;
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};
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#endif /*NET_MINECRAFT_CLIENT_GUI_SCREENS__InvalidLicenseScreen_H__*/
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@@ -2,8 +2,8 @@
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#include "../Screen.h"
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#include "../components/Button.h"
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#include "../../Minecraft.h"
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#include "client/gui/components/ImageButton.h"
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#include "client/gui/components/TextBox.h"
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#include "../components/ImageButton.h"
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#include "../components/TextBox.h"
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class JoinByIPScreen: public Screen
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{
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@@ -25,4 +25,4 @@ private:
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Touch::THeader bHeader;
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Touch::TButton bJoin;
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ImageButton bBack;
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};
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};
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@@ -216,6 +216,9 @@ void OptionsScreen::generateOptionScreens() {
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// // Graphics Pane
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optionPanes[3]->addOptionItem(OPTIONS_FANCY_GRAPHICS, minecraft)
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// .addOptionItem(&Option::VIEW_BOBBING, minecraft)
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// .addOptionItem(&Option::AMBIENT_OCCLUSION, minecraft)
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// .addOptionItem(&Option::ANAGLYPH, minecraft)
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.addOptionItem(OPTIONS_LIMIT_FRAMERATE, minecraft)
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.addOptionItem(OPTIONS_VSYNC, minecraft)
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.addOptionItem(OPTIONS_RENDER_DEBUG, minecraft)
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@@ -14,7 +14,7 @@
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#include "../../Minecraft.h"
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#include <client/gui/screens/UsernameScreen.h>
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#include "UsernameScreen.h"
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Screen* ScreenChooser::createScreen( ScreenId id )
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{
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@@ -35,8 +35,8 @@ void UsernameScreen::setupPositions()
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// Make the done button match the touch-style option tabs
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_btnDone.width = 66;
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_btnDone.height = 26;
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_btnDone.x = (width - _btnDone.width) / 2;
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_btnDone.y = height / 2 + 52;
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_btnDone.x = cx - (_btnDone.width / 2);
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_btnDone.y = cy + 52;
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tUsername.width = 120;
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tUsername.height = 20;
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@@ -3,7 +3,8 @@
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#include "../Screen.h"
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#include "../components/Button.h"
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#include "client/gui/components/TextBox.h"
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// this is cursed lol
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#include "../../../client/gui/components/TextBox.h"
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#include <string>
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class UsernameScreen : public Screen
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@@ -14,11 +14,11 @@
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#define USE_VBO
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#define GL_QUADS 0x0007
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||||
#if defined(__APPLE__)
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#import <OpenGLES/ES1/gl.height>
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#import <OpenGLES/ES1/glext.height>
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#import <OpenGLES/ES1/gl.h>
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#import <OpenGLES/ES1/glext.h>
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#elif defined(ANDROID) || defined(__EMSCRIPTEN__)
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#import <GLES/gl.h>
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#import <GLES/glext.h>
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#else
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#include <glad/glad.h>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user