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https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
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Merge remote-tracking branch 'refs/remotes/origin/main'
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@@ -1,6 +1,7 @@
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#include "OptionsFile.h"
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <platform/log.h>
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OptionsFile::OptionsFile() {
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@@ -430,9 +430,9 @@ void Gui::onConfigChanged( const Config& c ) {
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// Create outer feedback circle
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//
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#ifdef ANDROID
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const float mm = 12;
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const float mm = 50; //20
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#else
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const float mm = 12;
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const float mm = 50; //20
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#endif
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const float maxRadius = minecraft->pixelCalcUi.millimetersToPixels(mm);
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const float radius = Mth::Min(80.0f/2, maxRadius);
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@@ -24,12 +24,14 @@
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#include "../../platform/HttpClient.h"
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#include "../../platform/CThread.h"
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#include "../../util/StringUtils.h"
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#include "client/Options.h"
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#if defined(_WIN32)
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#include <direct.h>
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#else
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <errno.h>
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#endif
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#ifndef STANDALONE_SERVER
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@@ -328,12 +330,12 @@ LocalPlayer::LocalPlayer(Minecraft* minecraft, Level* level, const std::string&
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{
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this->dimension = dimension;
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_init();
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#ifndef STANDALONE_SERVER
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printf("%s \n", name.c_str());
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if (!name.empty()) {
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this->name = name;
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if (minecraft->options.getStringValue(OPTIONS_USERNAME).size() != 0) {
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textureName = "mob/char.png";
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this->name = minecraft->options.getStringValue(OPTIONS_USERNAME);
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printf("test \n");
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// Fetch user skin and cape from Mojang servers in the background (avoids blocking the main thread)
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// TODO: Fix this memory leak
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@@ -126,8 +126,8 @@ void TouchscreenInput_TestFps::onConfigChanged(const Config& c) {
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// If too large (like playing on Tablet)
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PixelCalc& pc = _minecraft->pixelCalc;
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if (pc.pixelsToMillimeters(Bw) > 14) {
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Bw = Bh = pc.millimetersToPixels(14);
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if (pc.pixelsToMillimeters(Bw) > 200) { //14
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Bw = Bh = pc.millimetersToPixels(200); //14
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}
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// temp data
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float xx;
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