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https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
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REMOVE: User class
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@@ -25,38 +25,38 @@ public:
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static const int C_RIGHT_HINGE_MASK = 16;
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DoorTile(int id, const Material* material);
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int getTexture(LevelSource* level, int x, int y, int z, int face);
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int getTexture(LevelSource* level, int x, int y, int z, int face) override;
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bool blocksLight();
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bool isSolidRender();
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bool isCubeShaped();
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int getRenderShape();
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int getRenderLayer();
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bool isSolidRender() override;
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bool isCubeShaped() override;
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int getRenderShape() override;
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int getRenderLayer() override;
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AABB getTileAABB(Level* level, int x, int y, int z);
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AABB* getAABB(Level* level, int x, int y, int z);
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AABB getTileAABB(Level* level, int x, int y, int z) override;
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AABB* getAABB(Level* level, int x, int y, int z) override;
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void updateShape(LevelSource* level, int x, int y, int z);
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void updateShape(LevelSource* level, int x, int y, int z) override;
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void setShape(int compositeData);
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void attack(Level* level, int x, int y, int z, Player* player);
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bool use(Level* level, int x, int y, int z, Player* player);
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void attack(Level* level, int x, int y, int z, Player* player) override;
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bool use(Level* level, int x, int y, int z, Player* player) override;
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void setOpen(Level* level, int x, int y, int z, bool shouldOpen);
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static bool isOpen(LevelSource* level, int x, int y, int z);
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void neighborChanged(Level* level, int x, int y, int z, int type);
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void neighborChanged(Level* level, int x, int y, int z, int type) override;
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int getResource(int data, Random* random);
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int getResource(int data, Random* random) override;
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// override to avoid duplicate drops when upper half is mined directly
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void playerDestroy(Level* level, Player* player, int x, int y, int z, int data) override;
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HitResult clip(Level* level, int xt, int yt, int zt, const Vec3& a, const Vec3& b);
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HitResult clip(Level* level, int xt, int yt, int zt, const Vec3& a, const Vec3& b) override;
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int getDir(LevelSource* level, int x, int y, int z);
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bool mayPlace(Level* level, int x, int y, int z, unsigned char face);
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bool mayPlace(Level* level, int x, int y, int z, unsigned char face) override;
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static int getCompositeData(LevelSource* level, int x, int y, int z);
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};
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