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FEAT: Player data saving/loading
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@@ -68,6 +68,7 @@ bool SurvivalMode::destroyBlock( int x, int y, int z, int face ) {
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minecraft->player->inventory->clearSlot(minecraft->player->inventory->selected);
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}
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}
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if (changed && couldDestroy) {
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ItemInstance instance(t, 1, data);
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Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
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