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FIX: Inventory change when cheating items (TODO: Linked slots)
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@@ -80,6 +80,7 @@ public:
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virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
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virtual void handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet);
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private:
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