FIX: Inventory change when cheating items (TODO: Linked slots)

This commit is contained in:
InviseDivine
2026-03-27 17:05:50 +02:00
parent f9d9a0f0f9
commit 6957f144e1
3 changed files with 19 additions and 0 deletions

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@@ -80,6 +80,7 @@ public:
virtual void handle(const RakNet::RakNetGUID& source, RemoveItemPacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, TakeItemPacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, WantCreatePacket* packet);
virtual void handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet);
private: