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more refactoring for iOS
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@@ -94,9 +94,6 @@ typedef std::vector<std::string> StringVector;
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class Options
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{
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public:
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// deepfriedwaffles: for iOS, was getting compile errors saying: No member named 'sound' in 'Options' and No member named 'music' in 'Options' so I floated them here. 1.0f means full volume out of the box, but if everything is too loud, you might want to try adjusting this
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float sound = 1.0f;
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float music = 1.0f;
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static bool debugGl;
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@@ -161,7 +158,9 @@ private:
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if (m_options[key] == nullptr) return nullptr;
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return dynamic_cast<T*>(m_options[key]);
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}
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// apple stuff
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float sound;
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float music;
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std::array<Option*, OPTIONS_COUNT> m_options;
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OptionsFile optionsFile;
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