Restore cave generation + adjust ore spawn rates

This commit is contained in:
mschiller890
2026-03-13 22:15:30 +01:00
parent 13dcf593d8
commit 94f4317b71
4 changed files with 28 additions and 30 deletions

View File

@@ -137,12 +137,6 @@ void Chunk::rebuild()
Tile* tile = Tile::tiles[tileId];
int renderLayer = tile->getRenderLayer();
// if (renderLayer == l)
// rendered |= tileRenderer.tesselateInWorld(tile, x, y, z);
// else {
// _layerChunks[_layerChunkCount[renderLayer]++] = cindex;
// }
if (renderLayer > l) {
renderNextLayer = true;
doRenderLayer[renderLayer] = true;