i dont see reason of this error

This commit is contained in:
InviseDivine
2026-03-28 18:37:02 +02:00
parent 5783fb93f3
commit ba3ed3b4dd
2 changed files with 12 additions and 8 deletions

View File

@@ -99,6 +99,7 @@ void ClientSideNetworkHandler::onUnableToConnect()
void ClientSideNetworkHandler::onDisconnect(const RakNet::RakNetGUID& guid)
{
// TODO: Good disconnecting
LOGI("onDisconnect\n");
if (level)
{
@@ -398,7 +399,6 @@ void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
void ClientSideNetworkHandler::handle(const RakNet::RakNetGUID& source, SendInventoryPacket* packet) {
if (!level) return;
// TODO: Linked slots
if (packet->entityId == minecraft->player->entityId) {
auto items = packet->items;

View File

@@ -29,6 +29,7 @@
#include "world/item/crafting/Recipe.h"
#include "world/item/crafting/Recipes.h"
#include <cstddef>
#include <cstdio>
#ifndef STANDALONE_SERVER
#include "../client/sound/SoundEngine.h"
#endif
@@ -410,17 +411,20 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& source, MovePlay
{
ServerPlayer* player = (ServerPlayer*) getPlayer(source);
float vectorDist = sqrt( (packet->x - entity->x) * (packet->x - entity->x) +
(packet->y - entity->y) * (packet->y - entity->y) +
(packet->z - entity->z) * (packet->z - entity->z));
float speed = vectorDist / (minecraft->getTicks() - player->getLastMoveTicks());
// float vectorDist = sqrt( (packet->x - entity->x) * (packet->x - entity->x) +
// (packet->y - entity->y) * (packet->y - entity->y) +
// (packet->z - entity->z) * (packet->z - entity->z));
// float speed = vectorDist / (minecraft->getTicks() - player->getLastMoveTicks());
// TODO: Replace with Entity::move()
// if (speed < 2.5f) {
entity->xd = entity->yd = entity->zd = 0;
entity->move(packet->x - entity->x, packet->y - entity->y, packet->z - entity->z);
printf("Packet do: %f, %f, %f \n", packet->x, packet->y, packet->z);
printf("Entity do: %f, %f, %f \n", entity->x, entity->y, entity->z);
printf("Delta: %f %f %f \n", packet->x - entity->x, packet->y - entity->y, packet->z - entity->z);
player->xd = player->yd = player->zd = 0;
player->move(packet->x - entity->x, packet->y - entity->y, packet->z - entity->z);
printf("Entity after: %f, %f, %f \n", entity->x, entity->y, entity->z);
// entity->lerpTo(packet->x, packet->y, packet->z, packet->yRot, packet->xRot, 3);
// broadcast this packet to other clients
redistributePacket(packet, source);
//}