FEAT: F1 (but why jump doesnt work wtf)

This commit is contained in:
InviseDivine
2026-03-13 22:21:53 +02:00
parent 13dcf593d8
commit bf2248063d
4 changed files with 23 additions and 11 deletions

View File

@@ -373,7 +373,7 @@ void GameRenderer::renderLevel(float a) {
// glDisable2(GL_FOG);
setupFog(1);
if (zoom == 1) {
if (zoom == 1 && !mc->options.F1) {
TIMER_POP_PUSH("hand");
glClear(GL_DEPTH_BUFFER_BIT);
renderItemInHand(a, i);