Started to port to iOS; fixing compiler errors here and there

This commit is contained in:
deepfriedwaffles
2026-03-17 02:22:17 -04:00
parent 9d831bdb25
commit d103caddab
6 changed files with 77 additions and 42 deletions

View File

@@ -3,8 +3,14 @@
#include "SoundSystem.h"
#include <AL/al.h>
#include <AL/alc.h>
// If audio breaks for other platforms, this is probably why. Here, I'm just calling where Apple's OpenAL headers live (they arent in just "AL"
#if defined(__APPLE__)
#include <OpenAL/al.h>
#include <OpenAL/alc.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
#include <vector>
#include <list>