fileshredder - minor goof up

This commit is contained in:
Shredder
2026-04-06 02:05:23 +05:00
parent 055f00be49
commit e272991159
3 changed files with 7 additions and 3 deletions

View File

@@ -146,6 +146,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/util/StringUtils.cpp \ ../../../src/util/StringUtils.cpp \
../../../src/util/PerfTimer.cpp \ ../../../src/util/PerfTimer.cpp \
../../../src/util/PerfRenderer.cpp \ ../../../src/util/PerfRenderer.cpp \
../../../src/util/Color.cpp \
../../../src/world/Direction.cpp \ ../../../src/world/Direction.cpp \
../../../src/world/entity/AgableMob.cpp \ ../../../src/world/entity/AgableMob.cpp \
../../../src/world/entity/Entity.cpp \ ../../../src/world/entity/Entity.cpp \

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@@ -122,6 +122,7 @@ LOCAL_SRC_FILES := ../../../src/main.cpp \
../../../src/util/StringUtils.cpp \ ../../../src/util/StringUtils.cpp \
../../../src/util/PerfTimer.cpp \ ../../../src/util/PerfTimer.cpp \
../../../src/util/PerfRenderer.cpp \ ../../../src/util/PerfRenderer.cpp \
../../../src/util/Color.cpp \
../../../src/world/Direction.cpp \ ../../../src/world/Direction.cpp \
../../../src/world/entity/AgableMob.cpp \ ../../../src/world/entity/AgableMob.cpp \
../../../src/world/entity/Entity.cpp \ ../../../src/world/entity/Entity.cpp \

View File

@@ -230,7 +230,9 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, const ItemInsta
void ItemRenderer::renderGuiItemDecorations(Font* font, Textures* textures, ItemInstance* item, int x, int y){ // this is normally unused in the header but i ported it from java beta - shredder void ItemRenderer::renderGuiItemDecorations(Font* font, Textures* textures, ItemInstance* item, int x, int y){ // this is normally unused in the header but i ported it from java beta - shredder
if (item != NULL) { if (item != NULL) {
if (item->count > 1) { if (item->count > 1) {
std::string countStr = std::to_string(item->count); char buf[16];
sprintf(buf, "%d", item->count);
std::string countStr = buf;
// glDisable(GL_LIGHTING); // glDisable(GL_LIGHTING);
// glDisable(GL_DEPTH_TEST); // glDisable(GL_DEPTH_TEST);
font->drawShadow(countStr, x + 19 - 2 - font->width(countStr), font->drawShadow(countStr, x + 19 - 2 - font->width(countStr),
@@ -246,8 +248,8 @@ void ItemRenderer::renderGuiItemDecorations(Font* font, Textures* textures, Item
// glDisable(GL_TEXTURE_2D); // glDisable(GL_TEXTURE_2D);
// auto var8 = ::net::minecraft::client::renderer::Tesselator::instance(); // auto var8 = ::net::minecraft::client::renderer::Tesselator::instance();
Tesselator& t = Tesselator::instance; Tesselator& t = Tesselator::instance;
int ca = 255 - cc << 16 | cc << 8; int ca = ((255 - cc)<< 16 | (cc << 8));
int cb = (255 - cc) / 4 << 16 | 16128; int cb = (((255 - cc) / 4) << 16 | 16128);
fillRect(t, x + 2, y + 13, 13, 2, 0); fillRect(t, x + 2, y + 13, 13, 2, 0);
fillRect(t, x + 2, y + 13, 12, 1, cb); fillRect(t, x + 2, y + 13, 12, 1, cb);
fillRect(t, x + 2, y + 13, p, 1, ca); fillRect(t, x + 2, y + 13, p, 1, ca);