the whole game

This commit is contained in:
Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

60
src/client/MouseHandler.cpp Executable file
View File

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#include "MouseHandler.h"
#include "player/input/ITurnInput.h"
#ifdef RPI
#include <SDL/SDL.h>
#endif
#ifdef PLATFORM_GLFW
#include <GLFW/glfw3.h>
#endif
MouseHandler::MouseHandler( ITurnInput* turnInput )
: _turnInput(turnInput)
{}
MouseHandler::MouseHandler()
: _turnInput(0)
{}
MouseHandler::~MouseHandler() {
}
void MouseHandler::setTurnInput( ITurnInput* turnInput ) {
_turnInput = turnInput;
}
void MouseHandler::grab() {
xd = 0;
yd = 0;
#if defined(RPI)
//LOGI("Grabbing input!\n");
SDL_WM_GrabInput(SDL_GRAB_ON);
SDL_ShowCursor(0);
#endif
#ifdef PLATFORM_GLFW
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
#endif
}
void MouseHandler::release() {
#if defined(RPI)
//LOGI("Releasing input!\n");
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_ShowCursor(1);
#endif
#ifdef PLATFORM_GLFW
glfwSetInputMode(glfwGetCurrentContext(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
#endif
}
void MouseHandler::poll() {
if (_turnInput != 0) {
TurnDelta td = _turnInput->getTurnDelta();
xd = td.x;
yd = td.y;
}
}