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https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-19 22:43:32 +00:00
the whole game
This commit is contained in:
255
src/client/gui/Screen.cpp
Executable file
255
src/client/gui/Screen.cpp
Executable file
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#include "Screen.h"
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#include "components/Button.h"
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#include "components/TextBox.h"
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#include "../Minecraft.h"
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#include "../renderer/Tesselator.h"
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#include "../sound/SoundEngine.h"
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#include "../../platform/input/Keyboard.h"
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#include "../../platform/input/Mouse.h"
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#include "../renderer/Textures.h"
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Screen::Screen()
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: passEvents(false),
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clickedButton(NULL),
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tabButtonIndex(0),
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width(1),
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height(1),
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minecraft(NULL),
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font(NULL)
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{
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}
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void Screen::render( int xm, int ym, float a )
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{
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for (unsigned int i = 0; i < buttons.size(); i++) {
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Button* button = buttons[i];
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button->render(minecraft, xm, ym);
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}
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}
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void Screen::init( Minecraft* minecraft, int width, int height )
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{
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//particles = /*new*/ GuiParticles(minecraft);
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this->minecraft = minecraft;
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this->font = minecraft->font;
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this->width = width;
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this->height = height;
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init();
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setupPositions();
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updateTabButtonSelection();
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}
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void Screen::init()
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{
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}
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void Screen::setSize( int width, int height )
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{
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this->width = width;
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this->height = height;
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setupPositions();
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}
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bool Screen::handleBackEvent( bool isDown )
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{
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return false;
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}
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void Screen::updateEvents()
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{
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if (passEvents)
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return;
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while (Mouse::next())
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mouseEvent();
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while (Keyboard::next())
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keyboardEvent();
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while (Keyboard::nextTextChar())
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keyboardTextEvent();
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}
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void Screen::mouseEvent()
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{
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const MouseAction& e = Mouse::getEvent();
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if (!e.isButton())
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return;
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if (Mouse::getEventButtonState()) {
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int xm = e.x * width / minecraft->width;
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int ym = e.y * height / minecraft->height - 1;
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mouseClicked(xm, ym, Mouse::getEventButton());
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} else {
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int xm = e.x * width / minecraft->width;
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int ym = e.y * height / minecraft->height - 1;
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mouseReleased(xm, ym, Mouse::getEventButton());
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}
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}
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void Screen::keyboardEvent()
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{
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if (Keyboard::getEventKeyState()) {
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//if (Keyboard.getEventKey() == Keyboard.KEY_F11) {
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// minecraft->toggleFullScreen();
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// return;
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//}
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keyPressed(Keyboard::getEventKey());
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}
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}
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void Screen::keyboardTextEvent()
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{
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keyboardNewChar(Keyboard::getChar());
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}
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void Screen::renderBackground()
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{
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renderBackground(0);
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}
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void Screen::renderBackground( int vo )
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{
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if (minecraft->isLevelGenerated()) {
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fillGradient(0, 0, width, height, 0xc0101010, 0xd0101010);
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} else {
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renderDirtBackground(vo);
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}
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}
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void Screen::renderDirtBackground( int vo )
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{
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//glDisable2(GL_LIGHTING);
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glDisable2(GL_FOG);
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Tesselator& t = Tesselator::instance;
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minecraft->textures->loadAndBindTexture("gui/background.png");
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glColor4f2(1, 1, 1, 1);
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float s = 32;
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float fvo = (float) vo;
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t.begin();
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t.color(0x404040);
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t.vertexUV(0, (float)height, 0, 0, height / s + fvo);
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t.vertexUV((float)width, (float)height, 0, width / s, (float)height / s + fvo);
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t.vertexUV((float)width, 0, 0, (float)width / s, 0 + fvo);
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t.vertexUV(0, 0, 0, 0, 0 + fvo);
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t.draw();
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}
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bool Screen::isPauseScreen()
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{
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return true;
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}
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bool Screen::isErrorScreen()
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{
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return false;
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}
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bool Screen::isInGameScreen()
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{
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return true;
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}
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bool Screen::closeOnPlayerHurt() {
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return false;
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}
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void Screen::keyPressed( int eventKey )
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{
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if (eventKey == Keyboard::KEY_ESCAPE) {
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minecraft->setScreen(NULL);
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//minecraft->grabMouse();
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}
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if (minecraft->useTouchscreen())
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return;
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// "Tabbing" the buttons (walking with keys)
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const int tabButtonCount = tabButtons.size();
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if (!tabButtonCount)
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return;
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Options& o = minecraft->options;
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if (eventKey == o.keyMenuNext.key)
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if (++tabButtonIndex == tabButtonCount) tabButtonIndex = 0;
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if (eventKey == o.keyMenuPrevious.key)
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if (--tabButtonIndex == -1) tabButtonIndex = tabButtonCount-1;
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if (eventKey == o.keyMenuOk.key) {
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Button* button = tabButtons[tabButtonIndex];
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if (button->active) {
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minecraft->soundEngine->playUI("random.click", 1, 1);
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buttonClicked(button);
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}
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}
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updateTabButtonSelection();
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}
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void Screen::updateTabButtonSelection()
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{
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if (minecraft->useTouchscreen())
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return;
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for (unsigned int i = 0; i < tabButtons.size(); ++i)
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tabButtons[i]->selected = (i == tabButtonIndex);
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}
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void Screen::mouseClicked( int x, int y, int buttonNum )
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{
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if (buttonNum == MouseAction::ACTION_LEFT) {
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for (unsigned int i = 0; i < buttons.size(); ++i) {
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Button* button = buttons[i];
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//LOGI("Hit-testing button: %p\n", button);
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if (button->clicked(minecraft, x, y)) {
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button->setPressed();
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//LOGI("Hit-test successful: %p\n", button);
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clickedButton = button;
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/*
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#if !defined(ANDROID) && !defined(__APPLE__) //if (!minecraft->isTouchscreen()) {
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minecraft->soundEngine->playUI("random.click", 1, 1);
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buttonClicked(button);
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#endif }
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*/
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}
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}
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}
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}
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void Screen::mouseReleased( int x, int y, int buttonNum )
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{
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//LOGI("b_id: %d, (%p), text: %s\n", buttonNum, clickedButton, clickedButton?clickedButton->msg.c_str():"<null>");
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if (!clickedButton || buttonNum != MouseAction::ACTION_LEFT) return;
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#if 1
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//#if defined(ANDROID) || defined(__APPLE__) //if (minecraft->isTouchscreen()) {
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for (unsigned int i = 0; i < buttons.size(); ++i) {
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Button* button = buttons[i];
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if (clickedButton == button && button->clicked(minecraft, x, y)) {
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buttonClicked(button);
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minecraft->soundEngine->playUI("random.click", 1, 1);
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clickedButton->released(x, y);
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}
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}
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# else // } else {
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clickedButton->released(x, y);
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#endif // }
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clickedButton = NULL;
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}
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bool Screen::renderGameBehind() {
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return true;
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}
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bool Screen::hasClippingArea( IntRectangle& out )
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{
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return false;
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}
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void Screen::lostFocus() {
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for(std::vector<TextBox*>::iterator it = textBoxes.begin(); it != textBoxes.end(); ++it) {
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TextBox* tb = *it;
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tb->loseFocus(minecraft);
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}
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}
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void Screen::toGUICoordinate( int& x, int& y ) {
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x = x * width / minecraft->width;
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y = y * height / minecraft->height - 1;
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}
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