the whole game

This commit is contained in:
Kolyah35
2026-03-02 22:04:18 +03:00
parent 816e9060b4
commit f0617a5d22
2069 changed files with 581500 additions and 0 deletions

View File

@@ -0,0 +1,68 @@
#include "OptionsGroup.h"
#include "../../Minecraft.h"
#include "ImageButton.h"
#include "OptionsItem.h"
#include "Slider.h"
#include "../../../locale/I18n.h"
OptionsGroup::OptionsGroup( std::string labelID ) {
label = I18n::get(labelID);
}
void OptionsGroup::setupPositions() {
// First we write the header and then we add the items
int curY = y + 10;
for(std::vector<GuiElement*>::iterator it = children.begin(); it != children.end(); ++it) {
(*it)->width = width - 5;
(*it)->y = curY;
(*it)->x = x + 10;
(*it)->setupPositions();
curY += (*it)->height + 3;
}
height = curY;
}
void OptionsGroup::render( Minecraft* minecraft, int xm, int ym ) {
minecraft->font->draw(label, (float)x + 2, (float)y, 0xffffffff, false);
super::render(minecraft, xm, ym);
}
OptionsGroup& OptionsGroup::addOptionItem( const Options::Option* option, Minecraft* minecraft ) {
if(option->isBoolean())
createToggle(option, minecraft);
else if(option->isProgress())
createProgressSlider(option, minecraft);
else if(option->isInt())
createStepSlider(option, minecraft);
return *this;
}
void OptionsGroup::createToggle( const Options::Option* option, Minecraft* minecraft ) {
ImageDef def;
def.setSrc(IntRectangle(160, 206, 39, 20));
def.name = "gui/touchgui.png";
def.width = 39 * 0.7f;
def.height = 20 * 0.7f;
OptionButton* element = new OptionButton(option);
element->setImageDef(def, true);
std::string itemLabel = I18n::get(option->getCaptionId());
OptionsItem* item = new OptionsItem(itemLabel, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createProgressSlider( const Options::Option* option, Minecraft* minecraft ) {
Slider* element = new Slider(minecraft,
option,
minecraft->options.getProgrssMin(option),
minecraft->options.getProgrssMax(option));
element->width = 100;
element->height = 20;
OptionsItem* item = new OptionsItem(label, element);
addChild(item);
setupPositions();
}
void OptionsGroup::createStepSlider( const Options::Option* option, Minecraft* minecraft ) {
}