mirror of
https://gitea.sffempire.ru/Kolyah35/minecraft-pe-0.6.1.git
synced 2026-03-22 07:53:30 +00:00
the whole game
This commit is contained in:
100
src/client/gui/components/Slider.cpp
Executable file
100
src/client/gui/components/Slider.cpp
Executable file
@@ -0,0 +1,100 @@
|
||||
#include "Slider.h"
|
||||
#include "../../Minecraft.h"
|
||||
#include "../../renderer/Textures.h"
|
||||
#include "../Screen.h"
|
||||
#include "../../../util/Mth.h"
|
||||
#include <algorithm>
|
||||
#include <assert.h>
|
||||
Slider::Slider(Minecraft* minecraft, const Options::Option* option, float progressMin, float progressMax)
|
||||
: sliderType(SliderProgress), mouseDownOnElement(false), option(option), numSteps(0), progressMin(progressMin), progressMax(progressMax) {
|
||||
if(option != NULL) {
|
||||
percentage = (minecraft->options.getProgressValue(option) - progressMin) / (progressMax - progressMin);
|
||||
}
|
||||
}
|
||||
|
||||
Slider::Slider(Minecraft* minecraft, const Options::Option* option, const std::vector<int>& stepVec )
|
||||
: sliderType(SliderStep),
|
||||
curStepValue(0),
|
||||
curStep(0),
|
||||
sliderSteps(stepVec),
|
||||
mouseDownOnElement(false),
|
||||
option(option),
|
||||
percentage(0),
|
||||
progressMin(0.0f),
|
||||
progressMax(1.0) {
|
||||
assert(stepVec.size() > 1);
|
||||
numSteps = sliderSteps.size();
|
||||
if(option != NULL) {
|
||||
curStepValue;
|
||||
int curStep;
|
||||
curStepValue = minecraft->options.getIntValue(option);
|
||||
std::vector<int>::iterator currentItem = std::find(sliderSteps.begin(), sliderSteps.end(), curStepValue);
|
||||
if(currentItem != sliderSteps.end()) {
|
||||
curStep = currentItem - sliderSteps.begin();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Slider::render( Minecraft* minecraft, int xm, int ym ) {
|
||||
int xSliderStart = x + 5;
|
||||
int xSliderEnd = x + width - 5;
|
||||
int ySliderStart = y + 6;
|
||||
int ySliderEnd = y + 9;
|
||||
int handleSizeX = 9;
|
||||
int handleSizeY = 15;
|
||||
int barWidth = xSliderEnd - xSliderStart;
|
||||
//fill(x, y + 8, x + (int)(width * percentage), y + height, 0xffff00ff);
|
||||
fill(xSliderStart, ySliderStart, xSliderEnd, ySliderEnd, 0xff606060);
|
||||
if(sliderType == SliderStep) {
|
||||
int stepDistance = barWidth / (numSteps -1);
|
||||
for(int a = 0; a <= numSteps - 1; ++a) {
|
||||
int renderSliderStepPosX = xSliderStart + a * stepDistance + 1;
|
||||
fill(renderSliderStepPosX - 1, ySliderStart - 2, renderSliderStepPosX + 1, ySliderEnd + 2, 0xff606060);
|
||||
}
|
||||
}
|
||||
minecraft->textures->loadAndBindTexture("gui/touchgui.png");
|
||||
blit(xSliderStart + (int)(percentage * barWidth) - handleSizeX / 2, y, 226, 126, handleSizeX, handleSizeY, handleSizeX, handleSizeY);
|
||||
}
|
||||
|
||||
void Slider::mouseClicked( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
if(pointInside(x, y)) {
|
||||
mouseDownOnElement = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Slider::mouseReleased( Minecraft* minecraft, int x, int y, int buttonNum ) {
|
||||
mouseDownOnElement = false;
|
||||
if(sliderType == SliderStep) {
|
||||
curStep = Mth::floor((percentage * (numSteps-1) + 0.5f));
|
||||
curStepValue = sliderSteps[Mth::Min(curStep, numSteps-1)];
|
||||
percentage = float(curStep) / (numSteps - 1);
|
||||
setOption(minecraft);
|
||||
}
|
||||
}
|
||||
|
||||
void Slider::tick(Minecraft* minecraft) {
|
||||
if(minecraft->screen != NULL) {
|
||||
int xm = Mouse::getX();
|
||||
int ym = Mouse::getY();
|
||||
minecraft->screen->toGUICoordinate(xm, ym);
|
||||
if(mouseDownOnElement) {
|
||||
percentage = float(xm - x) / float(width);
|
||||
percentage = Mth::clamp(percentage, 0.0f, 1.0f);
|
||||
setOption(minecraft);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Slider::setOption( Minecraft* minecraft ) {
|
||||
if(option != NULL) {
|
||||
if(sliderType == SliderStep) {
|
||||
if(minecraft->options.getIntValue(option) != curStepValue) {
|
||||
minecraft->options.set(option, curStepValue);
|
||||
}
|
||||
} else {
|
||||
if(minecraft->options.getProgressValue(option) != percentage * (progressMax - progressMin) + progressMin) {
|
||||
minecraft->options.set(option, percentage * (progressMax - progressMin) + progressMin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user