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the whole game
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28
src/client/model/HumanoidModel.h
Executable file
28
src/client/model/HumanoidModel.h
Executable file
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#ifndef NET_MINECRAFT_CLIENT_MODEL__HumanoidModel_H__
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#define NET_MINECRAFT_CLIENT_MODEL__HumanoidModel_H__
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//package net.minecraft.client.model;
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#include "Model.h"
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#include "geom/ModelPart.h"
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class ItemInstance;
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class HumanoidModel: public Model
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{
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public:
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HumanoidModel(float g = 0, float yOffset = 0);
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void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale);
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void render(HumanoidModel* model, float scale);
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void render(Entity* e, float time, float r, float bob, float yRot, float xRot, float scale);
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void renderHorrible(float time, float r, float bob, float yRot, float xRot, float scale);
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void onGraphicsReset();
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ModelPart head, /*hair,*/ body, arm0, arm1, leg0, leg1;//, ear;
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bool holdingLeftHand;
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bool holdingRightHand;
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bool sneaking;
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bool bowAndArrow;
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};
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#endif /*NET_MINECRAFT_CLIENT_MODEL__HumanoidModel_H__*/
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